shader_jit_x64: Make assert outputs more useful & cleanup formatting.
This commit is contained in:
parent
46f78b7f19
commit
c103759cdc
1 changed files with 7 additions and 4 deletions
|
@ -644,7 +644,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
|
|||
}
|
||||
|
||||
void JitCompiler::Compile_IF(Instruction instr) {
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported");
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
|
||||
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||
|
||||
// Evaluate the "IF" condition
|
||||
if (instr.opcode.Value() == OpCode::Id::IFU) {
|
||||
|
@ -675,7 +676,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
|
|||
}
|
||||
|
||||
void JitCompiler::Compile_LOOP(Instruction instr) {
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported");
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
|
||||
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||
ASSERT_MSG(!looping, "Nested loops not supported");
|
||||
|
||||
looping = true;
|
||||
|
@ -703,7 +705,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
|
|||
}
|
||||
|
||||
void JitCompiler::Compile_JMP(Instruction instr) {
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported");
|
||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
|
||||
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||
|
||||
if (instr.opcode.Value() == OpCode::Id::JMPC)
|
||||
Compile_EvaluateCondition(instr);
|
||||
|
@ -747,7 +750,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
|
|||
} else {
|
||||
// Unhandled instruction
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
|
||||
instr.opcode.Value().EffectiveOpCode(), instr.hex);
|
||||
instr.opcode.Value().EffectiveOpCode(), instr.hex);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue