gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
This was very likely intended to be a logical OR based off the conditioning and testing of inversion in one case. Even if this was intentional, this is the kind of non-obvious thing one should be clarifying with a comment.
This commit is contained in:
parent
f237265187
commit
ba02dd9ebc
1 changed files with 1 additions and 1 deletions
|
@ -74,7 +74,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
|||
}
|
||||
}
|
||||
|
||||
if (invalidate | !persistent) {
|
||||
if (invalidate || !persistent) {
|
||||
GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
|
||||
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
|
||||
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
|
||||
|
|
Loading…
Reference in a new issue