Swapped TID and Game name to make it easier to parse
This commit is contained in:
parent
934ce530f6
commit
b4db662053
1 changed files with 1 additions and 1 deletions
|
@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
if (title_name.empty())
|
||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||
}
|
||||
LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
|
||||
LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
|
||||
UpdateWindowTitle(QString::fromStdString(title_name));
|
||||
|
||||
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
|
||||
|
|
Loading…
Reference in a new issue