audio_core: Implement audren_u audio playback.
This commit is contained in:
parent
1dee8ceda1
commit
b46df98e93
5 changed files with 451 additions and 218 deletions
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@ -1,6 +1,8 @@
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add_library(audio_core STATIC
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audio_out.cpp
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audio_out.h
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audio_renderer.cpp
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audio_renderer.h
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buffer.h
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cubeb_sink.cpp
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cubeb_sink.h
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234
src/audio_core/audio_renderer.cpp
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234
src/audio_core/audio_renderer.cpp
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@ -0,0 +1,234 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/audio_renderer.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/memory.h"
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namespace AudioCore {
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constexpr u32 STREAM_SAMPLE_RATE{48000};
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constexpr u32 STREAM_NUM_CHANNELS{2};
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AudioRenderer::AudioRenderer(AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::Event> buffer_event)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
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audio_core = std::make_unique<AudioCore::AudioOut>();
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stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
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[=]() { buffer_event->Signal(); });
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audio_core->StartStream(stream);
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QueueMixedBuffer(0);
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QueueMixedBuffer(1);
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QueueMixedBuffer(2);
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}
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std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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// Copy UpdateDataHeader struct
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UpdateDataHeader config{};
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std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
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u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
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// Copy MemoryPoolInfo structs
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std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
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std::memcpy(mem_pool_info.data(),
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input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
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memory_pool_count * sizeof(MemoryPoolInfo));
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// Copy VoiceInfo structs
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size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
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config.voice_resource_size};
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for (auto& voice : voices) {
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std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
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offset += sizeof(VoiceInfo);
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}
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// Update voices
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for (auto& voice : voices) {
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voice.UpdateState();
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if (!voice.GetInfo().is_in_use) {
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continue;
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}
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if (voice.GetInfo().is_new) {
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voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
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}
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}
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// Update memory pool state
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std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
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for (size_t index = 0; index < memory_pool.size(); ++index) {
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if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
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memory_pool[index].state = MemoryPoolStates::Attached;
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} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
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memory_pool[index].state = MemoryPoolStates::Detached;
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}
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}
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// Release previous buffers and queue next ones for playback
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ReleaseAndQueueBuffers();
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// Copy output header
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UpdateDataHeader response_data{worker_params};
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std::vector<u8> output_params(response_data.total_size);
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std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
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// Copy output memory pool entries
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std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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response_data.memory_pools_size);
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// Copy output voice status
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size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
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for (const auto& voice : voices) {
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std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
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sizeof(VoiceOutStatus));
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voice_out_status_offset += sizeof(VoiceOutStatus);
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}
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return output_params;
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}
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void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
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wave_index = index & 3;
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is_refresh_pending = true;
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
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if (!IsPlaying()) {
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return {};
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}
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if (is_refresh_pending) {
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RefreshBuffer();
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}
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const size_t max_size{samples.size() - offset};
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const size_t dequeue_offset{offset};
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size_t size{sample_count * STREAM_NUM_CHANNELS};
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if (size > max_size) {
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size = max_size;
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}
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out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
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offset += size;
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const auto& wave_buffer{info.wave_buffer[wave_index]};
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if (offset == samples.size()) {
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offset = 0;
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if (!wave_buffer.is_looping) {
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SetWaveIndex(wave_index + 1);
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}
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out_status.wave_buffer_consumed++;
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if (wave_buffer.end_of_stream) {
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info.play_state = PlayState::Paused;
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}
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}
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return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
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}
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void AudioRenderer::VoiceState::UpdateState() {
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if (is_in_use && !info.is_in_use) {
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// No longer in use, reset state
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is_refresh_pending = true;
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wave_index = 0;
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offset = 0;
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out_status = {};
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}
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer() {
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std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
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Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
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info.wave_buffer[wave_index].buffer_sz);
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switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
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case Codec::PcmFormat::Int16: {
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// PCM16 is played as-is
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break;
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}
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case Codec::PcmFormat::Adpcm: {
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// Decode ADPCM to PCM16
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Codec::ADPCM_Coeff coeffs;
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Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
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new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
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new_samples.size() * sizeof(s16), coeffs, adpcm_state);
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break;
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}
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default:
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LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
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UNREACHABLE();
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break;
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}
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switch (info.channel_count) {
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case 1:
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// 1 channel is upsampled to 2 channel
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samples.resize(new_samples.size() * 2);
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for (size_t index = 0; index < new_samples.size(); ++index) {
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samples[index * 2] = new_samples[index];
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samples[index * 2 + 1] = new_samples[index];
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}
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break;
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case 2: {
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// 2 channel is played as is
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samples = std::move(new_samples);
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break;
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}
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default:
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LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
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UNREACHABLE();
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break;
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}
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is_refresh_pending = false;
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}
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static constexpr s16 ClampToS16(s32 value) {
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return static_cast<s16>(std::clamp(value, -32768, 32767));
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}
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void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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constexpr size_t BUFFER_SIZE{512};
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
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for (auto& voice : voices) {
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if (!voice.IsPlaying()) {
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continue;
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}
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size_t offset{};
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s64 samples_remaining{BUFFER_SIZE};
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while (samples_remaining > 0) {
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const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
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if (samples.empty()) {
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break;
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}
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samples_remaining -= samples.size();
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for (const auto& sample : samples) {
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const s32 buffer_sample{buffer[offset]};
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buffer[offset++] =
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ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
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}
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}
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}
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audio_core->QueueBuffer(stream, tag, std::move(buffer));
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}
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void AudioRenderer::ReleaseAndQueueBuffers() {
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const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
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for (const auto& tag : released_buffers) {
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QueueMixedBuffer(tag);
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}
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}
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} // namespace AudioCore
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src/audio_core/audio_renderer.h
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206
src/audio_core/audio_renderer.h
Normal file
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/audio_out.h"
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#include "audio_core/codec.h"
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#include "audio_core/stream.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/event.h"
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namespace AudioCore {
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enum class PlayState : u8 {
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Started = 0,
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Stopped = 1,
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Paused = 2,
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};
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struct AudioRendererParameter {
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u32_le sample_rate;
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u32_le sample_count;
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u32_le unknown_8;
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u32_le unknown_c;
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u32_le voice_count;
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u32_le sink_count;
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u32_le effect_count;
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u32_le unknown_1c;
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u8 unknown_20;
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INSERT_PADDING_BYTES(3);
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u32_le splitter_count;
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u32_le unknown_2c;
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INSERT_PADDING_WORDS(1);
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u32_le revision;
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};
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static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
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enum class MemoryPoolStates : u32 { // Should be LE
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Invalid = 0x0,
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Unknown = 0x1,
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RequestDetach = 0x2,
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Detached = 0x3,
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RequestAttach = 0x4,
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Attached = 0x5,
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Released = 0x6,
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};
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struct MemoryPoolEntry {
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MemoryPoolStates state;
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u32_le unknown_4;
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u32_le unknown_8;
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u32_le unknown_c;
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};
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static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
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struct MemoryPoolInfo {
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u64_le pool_address;
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u64_le pool_size;
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MemoryPoolStates pool_state;
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INSERT_PADDING_WORDS(3); // Unknown
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};
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static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
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struct BiquadFilter {
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u8 enable;
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INSERT_PADDING_BYTES(1);
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std::array<s16_le, 3> numerator;
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std::array<s16_le, 2> denominator;
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};
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static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
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struct WaveBuffer {
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u64_le buffer_addr;
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u64_le buffer_sz;
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s32_le start_sample_offset;
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s32_le end_sample_offset;
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u8 is_looping;
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u8 end_of_stream;
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u8 sent_to_server;
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INSERT_PADDING_BYTES(5);
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u64 context_addr;
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u64 context_sz;
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INSERT_PADDING_BYTES(8);
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};
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static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
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struct VoiceInfo {
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u32_le id;
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u32_le node_id;
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u8 is_new;
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u8 is_in_use;
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PlayState play_state;
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u8 sample_format;
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u32_le sample_rate;
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u32_le priority;
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u32_le sorting_order;
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u32_le channel_count;
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float_le pitch;
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float_le volume;
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std::array<BiquadFilter, 2> biquad_filter;
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u32_le wave_buffer_count;
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u32_le wave_buffer_head;
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INSERT_PADDING_WORDS(1);
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u64_le additional_params_addr;
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u64_le additional_params_sz;
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u32_le mix_id;
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u32_le splitter_info_id;
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std::array<WaveBuffer, 4> wave_buffer;
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std::array<u32_le, 6> voice_channel_resource_ids;
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INSERT_PADDING_BYTES(24);
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};
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static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
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struct VoiceOutStatus {
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u64_le played_sample_count;
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u32_le wave_buffer_consumed;
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u32_le voice_drops_count;
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};
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static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
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struct UpdateDataHeader {
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UpdateDataHeader() {}
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explicit UpdateDataHeader(const AudioRendererParameter& config) {
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revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
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behavior_size = 0xb0;
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memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
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voices_size = config.voice_count * 0x10;
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voice_resource_size = 0x0;
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effects_size = config.effect_count * 0x10;
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mixes_size = 0x0;
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sinks_size = config.sink_count * 0x20;
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performance_manager_size = 0x10;
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total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
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effects_size + sinks_size + performance_manager_size;
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}
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u32_le revision;
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u32_le behavior_size;
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u32_le memory_pools_size;
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u32_le voices_size;
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u32_le voice_resource_size;
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u32_le effects_size;
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u32_le mixes_size;
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u32_le sinks_size;
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u32_le performance_manager_size;
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INSERT_PADDING_WORDS(6);
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u32_le total_size;
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};
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static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
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class AudioRenderer {
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public:
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AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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void QueueMixedBuffer(Buffer::Tag tag);
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void ReleaseAndQueueBuffers();
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private:
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class VoiceState {
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public:
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bool IsPlaying() const {
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return is_in_use && info.play_state == PlayState::Started;
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}
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const VoiceOutStatus& GetOutStatus() const {
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return out_status;
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}
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const VoiceInfo& GetInfo() const {
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return info;
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}
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VoiceInfo& Info() {
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return info;
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}
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void SetWaveIndex(size_t index);
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std::vector<s16> DequeueSamples(size_t sample_count);
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void UpdateState();
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void RefreshBuffer();
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private:
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bool is_in_use{};
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bool is_refresh_pending{};
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size_t wave_index{};
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size_t offset{};
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Codec::ADPCMState adpcm_state{};
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std::vector<s16> samples;
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VoiceOutStatus out_status{};
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VoiceInfo info{};
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};
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AudioRendererParameter worker_params;
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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std::vector<VoiceState> voices;
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std::unique_ptr<AudioCore::AudioOut> audio_core;
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AudioCore::StreamPtr stream;
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};
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} // namespace AudioCore
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namespace Service::Audio {
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/// TODO(bunnei): Find a proper value for the audio_ticks
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constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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explicit IAudioRenderer(AudioRendererParameter audren_params)
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: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
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explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
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: ServiceFramework("IAudioRenderer") {
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetAudioRendererSampleRate"},
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{1, nullptr, "GetAudioRendererSampleCount"},
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RegisterHandlers(functions);
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system_event =
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Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
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// Register event callback to update the Audio Buffer
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audio_event = CoreTiming::RegisterEvent(
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"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateAudioCallback();
|
||||
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
|
||||
});
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
voice_status_list.resize(worker_params.voice_count);
|
||||
}
|
||||
~IAudioRenderer() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -62,60 +46,9 @@ private:
|
|||
}
|
||||
|
||||
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
UpdateDataHeader config{};
|
||||
auto buf = ctx.ReadBuffer();
|
||||
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
|
||||
std::memcpy(voice_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size,
|
||||
worker_params.voice_count * sizeof(VoiceInfo));
|
||||
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
|
||||
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
|
||||
|
||||
std::vector<u8> output(response_data.total_size);
|
||||
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (unsigned i = 0; i < memory_pool.size(); i++) {
|
||||
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
for (unsigned i = 0; i < voice_info.size(); i++) {
|
||||
if (voice_info[i].is_new) {
|
||||
voice_status_list[i].played_sample_count = 0;
|
||||
voice_status_list[i].wave_buffer_consumed = 0;
|
||||
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
|
||||
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
|
||||
voice_status_list[i].played_sample_count +=
|
||||
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
|
||||
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
|
||||
2;
|
||||
voice_status_list[i].wave_buffer_consumed++;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
|
||||
voice_status_list.data(), response_data.voices_size);
|
||||
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
|
@ -136,8 +69,6 @@ private:
|
|||
}
|
||||
|
||||
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
// system_event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(system_event);
|
||||
|
@ -145,131 +76,8 @@ private:
|
|||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
enum class PlayStates : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
voices_size + effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s16_le numerator[3];
|
||||
s16_le denominator[2];
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 loop;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
u8 play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
BiquadFilter biquad_filter[2];
|
||||
u32_le wave_buffer_count;
|
||||
u16_le wave_buffer_head;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
WaveBuffer wave_buffer[4];
|
||||
u32_le voice_channel_resource_ids[6];
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
/// This is used to trigger the audio event callback.
|
||||
CoreTiming::EventType* audio_event;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
AudioRendererParameter worker_params;
|
||||
std::vector<VoiceOutStatus> voice_status_list;
|
||||
std::unique_ptr<AudioCore::AudioRenderer> renderer;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
|
@ -368,7 +176,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
|||
|
||||
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
@ -379,7 +187,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
|
||||
buffer_sz += params.unknown_c * 1024;
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
@ -12,24 +13,6 @@ class HLERequestContext;
|
|||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
explicit AudRenU();
|
||||
|
|
Loading…
Reference in a new issue