buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a modifiable reference. While we're at it, make the names of the parameters match its definition.
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2 changed files with 2 additions and 2 deletions
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@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
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Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
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Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
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}
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}
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void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
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void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
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Buffer buffer{};
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Buffer buffer{};
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buffer.slot = slot;
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buffer.slot = slot;
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buffer.igbp_buffer = igbp_buffer;
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buffer.igbp_buffer = igbp_buffer;
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@ -72,7 +72,7 @@ public:
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MathUtil::Rectangle<int> crop_rect;
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MathUtil::Rectangle<int> crop_rect;
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};
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};
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void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
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void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
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boost::optional<u32> DequeueBuffer(u32 width, u32 height);
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boost::optional<u32> DequeueBuffer(u32 width, u32 height);
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const IGBPBuffer& RequestBuffer(u32 slot) const;
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const IGBPBuffer& RequestBuffer(u32 slot) const;
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void QueueBuffer(u32 slot, BufferTransformFlags transform,
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void QueueBuffer(u32 slot, BufferTransformFlags transform,
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