Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
This commit is contained in:
commit
9b17486be6
1 changed files with 0 additions and 2 deletions
|
@ -1293,8 +1293,6 @@ private:
|
|||
break;
|
||||
}
|
||||
case OpCode::Type::Conversion: {
|
||||
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::I2I_R: {
|
||||
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
|
||||
|
|
Loading…
Reference in a new issue