lcd: added thread wait after (faked) vblank interrupt (would have) occurred
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1 changed files with 4 additions and 0 deletions
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@ -11,6 +11,8 @@
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "core/hle/kernel/thread.h"
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namespace LCD {
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namespace LCD {
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Registers g_regs;
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Registers g_regs;
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@ -130,9 +132,11 @@ template void Write<u8>(u32 addr, const u8 data);
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void Update() {
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void Update() {
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u64 current_ticks = Core::g_app_core->GetTicks();
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u64 current_ticks = Core::g_app_core->GetTicks();
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// Fake a vertical blank
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if ((current_ticks - g_last_ticks) >= kFrameTicks) {
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if ((current_ticks - g_last_ticks) >= kFrameTicks) {
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g_last_ticks = current_ticks;
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g_last_ticks = current_ticks;
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VideoCore::g_renderer->SwapBuffers();
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VideoCore::g_renderer->SwapBuffers();
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Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
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}
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}
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}
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}
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