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Merge pull request #62 from bunnei/domain-close-handle

Implement IPC domain command CloseVirtualHandle
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bunnei 2018-01-17 12:09:12 -05:00 committed by GitHub
commit 7172ff4d9a
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 38 additions and 4 deletions

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@ -43,6 +43,7 @@ namespace Log {
SUB(HW, LCD) \ SUB(HW, LCD) \
SUB(HW, GPU) \ SUB(HW, GPU) \
SUB(HW, AES) \ SUB(HW, AES) \
CLS(IPC) \
CLS(Frontend) \ CLS(Frontend) \
CLS(Render) \ CLS(Render) \
SUB(Render, Software) \ SUB(Render, Software) \
@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr, Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* format, va_list args) { const char* function, const char* format, va_list args) {
using std::chrono::steady_clock;
using std::chrono::duration_cast; using std::chrono::duration_cast;
using std::chrono::steady_clock;
static steady_clock::time_point time_origin = steady_clock::now(); static steady_clock::time_point time_origin = steady_clock::now();

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@ -60,6 +60,7 @@ enum class Class : ClassType {
HW_LCD, ///< LCD register emulation HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend Render_Software, ///< Software renderer backend

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@ -143,6 +143,11 @@ struct DataPayloadHeader {
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect"); static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
struct DomainMessageHeader { struct DomainMessageHeader {
enum class CommandType : u32_le {
SendMessage = 1,
CloseVirtualHandle = 2,
};
union { union {
// Used when responding to an IPC request, Server -> Client. // Used when responding to an IPC request, Server -> Client.
struct { struct {
@ -153,7 +158,7 @@ struct DomainMessageHeader {
// Used when performing an IPC request, Client -> Server. // Used when performing an IPC request, Client -> Server.
struct { struct {
union { union {
BitField<0, 8, u32_le> command; BitField<0, 8, CommandType> command;
BitField<16, 16, u32_le> size; BitField<16, 16, u32_le> size;
}; };
u32_le object_id; u32_le object_id;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/domain.h" #include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
if (domain_message_header) { if (domain_message_header) {
// If there is a DomainMessageHeader, then this is CommandType "Request" // If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id}; const u32 object_id{context.GetDomainMessageHeader()->object_id};
return request_handlers[object_id - 1]->HandleSyncRequest(context); switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
return request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
request_handlers[object_id - 1] = nullptr;
IPC::RequestBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
UNIMPLEMENTED();
} }
return request_handlers.front()->HandleSyncRequest(context); return request_handlers.front()->HandleSyncRequest(context);
} }

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@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
data_payload_header = data_payload_header =
std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>()); std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
data_payload_offset = rp.GetCurrentOffset();
if (domain_message_header &&
domain_message_header->command ==
IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
// CloseVirtualHandle command does not have SFC* or any data
return;
}
if (incoming) { if (incoming) {
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I')); ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
} else { } else {
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O')); ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
} }
data_payload_offset = rp.GetCurrentOffset();
command = rp.Pop<u32_le>(); command = rp.Pop<u32_le>();
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part. rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
} }