From 410d44ce0577dd81fd1debda0fd14b0011238f10 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 19 Nov 2019 23:55:17 -0300 Subject: [PATCH] gl_device: Deduce indexing bug from device instead of heuristic The heuristic to detect AMD's driver was not working properly since it also included Intel. Instead of using heuristics to detect it, compare the GL_VENDOR string. --- src/video_core/renderer_opengl/gl_device.cpp | 49 +------------------- src/video_core/renderer_opengl/gl_device.h | 1 - 2 files changed, 2 insertions(+), 48 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index a95bd4b2cd..413d8546b6 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -137,6 +137,7 @@ Device::Device() : base_bindings{BuildBaseBindings()} { const std::vector extensions = GetExtensions(); const bool is_nvidia = vendor == "NVIDIA Corporation"; + const bool is_amd = vendor == "ATI Technologies Inc."; const bool is_intel = vendor == "Intel"; uniform_buffer_alignment = GetInteger(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); @@ -149,7 +150,7 @@ Device::Device() : base_bindings{BuildBaseBindings()} { has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array; has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted"); has_variable_aoffi = TestVariableAoffi(); - has_component_indexing_bug = TestComponentIndexingBug(); + has_component_indexing_bug = is_amd; has_precise_bug = TestPreciseBug(); has_broken_compute = is_intel; has_fast_buffer_sub_data = is_nvidia; @@ -184,52 +185,6 @@ void main() { })"); } -bool Device::TestComponentIndexingBug() { - const GLchar* COMPONENT_TEST = R"(#version 430 core -layout (std430, binding = 0) buffer OutputBuffer { - uint output_value; -}; -layout (std140, binding = 0) uniform InputBuffer { - uvec4 input_value[4096]; -}; -layout (location = 0) uniform uint idx; -void main() { - output_value = input_value[idx >> 2][idx & 3]; -})"; - const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &COMPONENT_TEST)}; - SCOPE_EXIT({ glDeleteProgram(shader); }); - glUseProgram(shader); - - OGLVertexArray vao; - vao.Create(); - glBindVertexArray(vao.handle); - - constexpr std::array values{0, 0, 0, 0, 0x1236327, 0x985482, 0x872753, 0x2378432}; - OGLBuffer ubo; - ubo.Create(); - glNamedBufferData(ubo.handle, sizeof(values), values.data(), GL_STATIC_DRAW); - glBindBufferBase(GL_UNIFORM_BUFFER, 0, ubo.handle); - - OGLBuffer ssbo; - ssbo.Create(); - glNamedBufferStorage(ssbo.handle, sizeof(GLuint), nullptr, GL_CLIENT_STORAGE_BIT); - - for (GLuint index = 4; index < 8; ++index) { - glInvalidateBufferData(ssbo.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo.handle); - - glProgramUniform1ui(shader, 0, index); - glDrawArrays(GL_POINTS, 0, 1); - - GLuint result; - glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result); - if (result != values.at(index)) { - return true; - } - } - return false; -} - bool Device::TestPreciseBug() { return !TestProgram(R"(#version 430 core in vec3 coords; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 5433815b97..d73b099d01 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -86,7 +86,6 @@ public: private: static bool TestVariableAoffi(); - static bool TestComponentIndexingBug(); static bool TestPreciseBug(); std::array base_bindings;