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telemetry: Add field for RequiresSharedFont.

This commit is contained in:
bunnei 2017-08-01 20:00:40 -04:00
parent a621ab6853
commit 5c631ec9c5

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@ -75,6 +75,10 @@ void Initialize(Service::Interface* self) {
void GetSharedFont(Service::Interface* self) { void GetSharedFont(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000 IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
// Log in telemetry if the game uses the shared font
Core::Telemetry().AddField(Telemetry::FieldType::Session, "RequiresSharedFont", true);
if (!shared_font_loaded) { if (!shared_font_loaded) {
LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds"); LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
rb.Push<u32>(-1); // TODO: Find the right error code rb.Push<u32>(-1); // TODO: Find the right error code