Merge pull request #1356 from degasus/hotfix
gl_rasterizer: Fix StartAddress handling with indexed draw calls.
This commit is contained in:
commit
52fb86c65c
1 changed files with 7 additions and 6 deletions
|
@ -484,8 +484,13 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
GLintptr index_buffer_offset = 0;
|
||||
if (is_indexed) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Index);
|
||||
index_buffer_offset =
|
||||
buffer_cache.UploadMemory(regs.index_array.StartAddress(), index_buffer_size);
|
||||
|
||||
// Adjust the index buffer offset so it points to the first desired index.
|
||||
auto index_start = regs.index_array.StartAddress();
|
||||
index_start += static_cast<size_t>(regs.index_array.first) *
|
||||
static_cast<size_t>(regs.index_array.FormatSizeInBytes());
|
||||
|
||||
index_buffer_offset = buffer_cache.UploadMemory(index_start, index_buffer_size);
|
||||
}
|
||||
|
||||
SetupShaders();
|
||||
|
@ -499,10 +504,6 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
if (is_indexed) {
|
||||
const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)};
|
||||
|
||||
// Adjust the index buffer offset so it points to the first desired index.
|
||||
index_buffer_offset += static_cast<GLintptr>(regs.index_array.first) *
|
||||
static_cast<GLintptr>(regs.index_array.FormatSizeInBytes());
|
||||
|
||||
if (gpu.state.current_instance > 0) {
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(
|
||||
primitive_mode, regs.index_array.count,
|
||||
|
|
Loading…
Reference in a new issue