Added a framework for partially handling Session disconnections.
Further implementation will happen in a future commit. Fixes a regression.
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parent
f9bcf89510
commit
386112da32
8 changed files with 67 additions and 9 deletions
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@ -19,9 +19,10 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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// AcceptSession before returning from this call.
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if (active_sessions >= max_sessions) {
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return ResultCode(ErrorDescription::MaxConnectionsReached,
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// TODO(Subv): Return an error code in this situation after session disconnection is implemented.
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/*return ResultCode(ErrorDescription::MaxConnectionsReached,
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ErrorModule::OS, ErrorSummary::WouldBlock,
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ErrorLevel::Temporary);
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ErrorLevel::Temporary);*/
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}
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active_sessions++;
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@ -30,6 +31,9 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
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auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
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if (server_port->hle_handler)
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server_port->hle_handler->ClientConnected(server_session);
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server_port->pending_sessions.push_back(std::move(server_session));
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// Wake the threads waiting on the ServerPort
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@ -10,13 +10,22 @@
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namespace Kernel {
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ClientSession::ClientSession() = default;
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ClientSession::~ClientSession() = default;
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by the emulated application.
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSession> server_session, std::string name) {
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if (server_session->hle_handler)
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server_session->hle_handler->ClientDisconnected(server_session);
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// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
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// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A.
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}
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session, std::string name) {
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SharedPtr<ClientSession> client_session(new ClientSession);
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client_session->name = std::move(name);
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client_session->server_session = std::move(server_session);
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client_session->server_session = server_session;
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client_session->session_status = SessionStatus::Open;
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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@ -15,6 +15,12 @@ namespace Kernel {
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class ServerSession;
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enum class SessionStatus {
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Open = 1,
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ClosedByClient = 2,
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ClosedBYServer = 3,
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};
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class ClientSession final : public Object {
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public:
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friend class ServerSession;
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@ -39,7 +45,8 @@ public:
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ResultCode SendSyncRequest();
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std::string name; ///< Name of client port (optional)
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SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
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ServerSession* server_session; ///< The server session associated with this client session.
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SessionStatus session_status; ///< The session's current status.
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private:
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ClientSession();
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@ -51,7 +58,7 @@ private:
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");
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static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session, std::string name = "Unknown");
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};
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} // namespace
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@ -11,7 +11,11 @@
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namespace Kernel {
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ServerSession::ServerSession() = default;
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ServerSession::~ServerSession() = default;
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ServerSession::~ServerSession() {
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// This destructor will be called automatically when the last ServerSession handle is closed by the emulated application.
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// TODO(Subv): Reduce the ClientPort's connection count,
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// if the session is still open, set the connection status to 3 (Closed by server),
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}
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerSession> server_session(new ServerSession);
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@ -49,7 +53,9 @@ ResultCode ServerSession::HandleSyncRequest() {
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ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name,
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std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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auto server_session = ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "_Client").MoveFrom();
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// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want to prevent the
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// ServerSession's destructor from being called when the emulated application closes the last ServerSession handle.
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auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
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return std::make_tuple(std::move(server_session), std::move(client_session));
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}
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@ -174,6 +174,7 @@ void File::HandleSyncRequestImpl(Kernel::SharedPtr<Kernel::ServerSession> server
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case FileCommand::OpenLinkFile: {
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LOG_WARNING(Service_FS, "(STUBBED) File command OpenLinkFile %s", GetName().c_str());
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auto sessions = Kernel::ServerSession::CreateSessionPair(GetName(), shared_from_this());
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ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).ValueOr(INVALID_HANDLE);
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break;
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}
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@ -73,6 +73,7 @@ static void OpenFile(Service::Interface* self) {
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if (file_res.Succeeded()) {
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std::shared_ptr<File> file = *file_res;
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auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
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file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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} else {
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cmd_buff[3] = 0;
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@ -135,6 +136,7 @@ static void OpenFileDirectly(Service::Interface* self) {
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if (file_res.Succeeded()) {
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std::shared_ptr<File> file = *file_res;
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auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
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file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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} else {
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cmd_buff[3] = 0;
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@ -398,6 +400,7 @@ static void OpenDirectory(Service::Interface* self) {
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if (dir_res.Succeeded()) {
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std::shared_ptr<Directory> directory = *dir_res;
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auto sessions = ServerSession::CreateSessionPair(directory->GetName(), directory);
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directory->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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} else {
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LOG_ERROR(Service_FS, "failed to get a handle for directory type=%d size=%d data=%s",
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/logging/log.h"
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#include "common/string_util.h"
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@ -79,6 +81,14 @@ ResultCode SessionRequestHandler::HandleSyncRequest(Kernel::SharedPtr<Kernel::Se
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return RESULT_SUCCESS;
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}
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void SessionRequestHandler::ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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connected_sessions.push_back(server_session);
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}
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void SessionRequestHandler::ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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boost::range::remove_erase(connected_sessions, server_session);
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}
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ResultCode SessionRequestHandler::TranslateRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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// TODO(Subv): Implement this function once multiple concurrent processes are supported.
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return RESULT_SUCCESS;
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@ -38,6 +38,20 @@ public:
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*/
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ResultCode HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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/**
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* Signals that a client has just connected to this HLE handler and keeps the
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* associated ServerSession alive for the duration of the connection.
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* @param server_session Owning pointer to the ServerSession associated with the connection.
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*/
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void ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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/**
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* Signals that a client has just disconnected from this HLE handler and releases the
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* associated ServerSession.
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* @param server_session ServerSession associated with the connection.
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*/
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void ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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protected:
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/**
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* Handles a sync request from the emulated application and writes the response to the command buffer.
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* but once that is implemented we'll need to properly translate all descriptors in the command buffer.
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*/
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ResultCode TranslateRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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/// List of sessions that are connected to this handler.
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/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list for the duration of the connection.
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std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
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};
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/**
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