Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
This commit is contained in:
commit
3174bfd50c
10 changed files with 66 additions and 21 deletions
|
@ -129,15 +129,22 @@ int main(int argc, char** argv) {
|
||||||
|
|
||||||
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
|
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
|
||||||
|
|
||||||
System::Init(emu_window.get());
|
|
||||||
SCOPE_EXIT({ System::Shutdown(); });
|
|
||||||
|
|
||||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
|
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
|
||||||
if (!loader) {
|
if (!loader) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
boost::optional<u32> system_mode = loader->LoadKernelSystemMode();
|
||||||
|
|
||||||
|
if (!system_mode) {
|
||||||
|
LOG_CRITICAL(Frontend, "Failed to load ROM (Could not determine system mode)!");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
System::Init(emu_window.get(), system_mode.get());
|
||||||
|
SCOPE_EXIT({ System::Shutdown(); });
|
||||||
|
|
||||||
Loader::ResultStatus load_result = loader->Load();
|
Loader::ResultStatus load_result = loader->Load();
|
||||||
if (Loader::ResultStatus::Success != load_result) {
|
if (Loader::ResultStatus::Success != load_result) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
|
||||||
|
|
|
@ -253,7 +253,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::InitializeSystem() {
|
bool GMainWindow::InitializeSystem(u32 system_mode) {
|
||||||
// Shutdown previous session if the emu thread is still active...
|
// Shutdown previous session if the emu thread is still active...
|
||||||
if (emu_thread != nullptr)
|
if (emu_thread != nullptr)
|
||||||
ShutdownGame();
|
ShutdownGame();
|
||||||
|
@ -270,7 +270,7 @@ bool GMainWindow::InitializeSystem() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Initialize the core emulation
|
// Initialize the core emulation
|
||||||
System::Result system_result = System::Init(render_window);
|
System::Result system_result = System::Init(render_window, system_mode);
|
||||||
if (System::Result::Success != system_result) {
|
if (System::Result::Success != system_result) {
|
||||||
switch (system_result) {
|
switch (system_result) {
|
||||||
case System::Result::ErrorInitVideoCore:
|
case System::Result::ErrorInitVideoCore:
|
||||||
|
@ -299,8 +299,20 @@ bool GMainWindow::LoadROM(const std::string& filename) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
boost::optional<u32> system_mode = app_loader->LoadKernelSystemMode();
|
||||||
|
if (!system_mode) {
|
||||||
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||||
|
tr("Could not determine the system mode."));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!InitializeSystem(system_mode.get()))
|
||||||
|
return false;
|
||||||
|
|
||||||
Loader::ResultStatus result = app_loader->Load();
|
Loader::ResultStatus result = app_loader->Load();
|
||||||
if (Loader::ResultStatus::Success != result) {
|
if (Loader::ResultStatus::Success != result) {
|
||||||
|
System::Shutdown();
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
|
|
||||||
switch (result) {
|
switch (result) {
|
||||||
|
@ -338,14 +350,9 @@ void GMainWindow::BootGame(const std::string& filename) {
|
||||||
LOG_INFO(Frontend, "Citra starting...");
|
LOG_INFO(Frontend, "Citra starting...");
|
||||||
StoreRecentFile(filename); // Put the filename on top of the list
|
StoreRecentFile(filename); // Put the filename on top of the list
|
||||||
|
|
||||||
if (!InitializeSystem())
|
if (!LoadROM(filename))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!LoadROM(filename)) {
|
|
||||||
System::Shutdown();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create and start the emulation thread
|
// Create and start the emulation thread
|
||||||
emu_thread = std::make_unique<EmuThread>(render_window);
|
emu_thread = std::make_unique<EmuThread>(render_window);
|
||||||
emit EmulationStarting(emu_thread.get());
|
emit EmulationStarting(emu_thread.get());
|
||||||
|
|
|
@ -60,7 +60,12 @@ signals:
|
||||||
void EmulationStopping();
|
void EmulationStopping();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool InitializeSystem();
|
/**
|
||||||
|
* Initializes the emulation system.
|
||||||
|
* @param system_mode The system mode with which to intialize the kernel.
|
||||||
|
* @returns Whether the system was properly initialized.
|
||||||
|
*/
|
||||||
|
bool InitializeSystem(u32 system_mode);
|
||||||
bool LoadROM(const std::string& filename);
|
bool LoadROM(const std::string& filename);
|
||||||
void BootGame(const std::string& filename);
|
void BootGame(const std::string& filename);
|
||||||
void ShutdownGame();
|
void ShutdownGame();
|
||||||
|
|
|
@ -124,13 +124,11 @@ void HandleTable::Clear() {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Initialize the kernel
|
/// Initialize the kernel
|
||||||
void Init() {
|
void Init(u32 system_mode) {
|
||||||
ConfigMem::Init();
|
ConfigMem::Init();
|
||||||
SharedPage::Init();
|
SharedPage::Init();
|
||||||
|
|
||||||
// TODO(yuriks): The memory type parameter needs to be determined by the ExHeader field instead
|
Kernel::MemoryInit(system_mode);
|
||||||
// For now it defaults to the one with a largest allocation to the app
|
|
||||||
Kernel::MemoryInit(2); // Allocates 96MB to the application
|
|
||||||
|
|
||||||
Kernel::ResourceLimitsInit();
|
Kernel::ResourceLimitsInit();
|
||||||
Kernel::ThreadingInit();
|
Kernel::ThreadingInit();
|
||||||
|
|
|
@ -286,8 +286,8 @@ private:
|
||||||
|
|
||||||
extern HandleTable g_handle_table;
|
extern HandleTable g_handle_table;
|
||||||
|
|
||||||
/// Initialize the kernel
|
/// Initialize the kernel with the specified system mode.
|
||||||
void Init();
|
void Init(u32 system_mode);
|
||||||
|
|
||||||
/// Shutdown the kernel
|
/// Shutdown the kernel
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <boost/optional.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/file_util.h"
|
#include "common/file_util.h"
|
||||||
|
|
||||||
|
@ -95,6 +96,17 @@ public:
|
||||||
*/
|
*/
|
||||||
virtual ResultStatus Load() = 0;
|
virtual ResultStatus Load() = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads the system mode that this application needs.
|
||||||
|
* This function defaults to 2 (96MB allocated to the application) if it can't read the
|
||||||
|
* information.
|
||||||
|
* @returns Optional with the kernel system mode
|
||||||
|
*/
|
||||||
|
virtual boost::optional<u32> LoadKernelSystemMode() {
|
||||||
|
// 96MB allocated to the application.
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the code (typically .code section) of the application
|
* Get the code (typically .code section) of the application
|
||||||
* @param buffer Reference to buffer to store data
|
* @param buffer Reference to buffer to store data
|
||||||
|
|
|
@ -117,6 +117,14 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
|
||||||
return FileType::Error;
|
return FileType::Error;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
boost::optional<u32> AppLoader_NCCH::LoadKernelSystemMode() {
|
||||||
|
if (!is_loaded) {
|
||||||
|
if (LoadExeFS() != ResultStatus::Success)
|
||||||
|
return boost::none;
|
||||||
|
}
|
||||||
|
return exheader_header.arm11_system_local_caps.system_mode.Value();
|
||||||
|
}
|
||||||
|
|
||||||
ResultStatus AppLoader_NCCH::LoadExec() {
|
ResultStatus AppLoader_NCCH::LoadExec() {
|
||||||
using Kernel::SharedPtr;
|
using Kernel::SharedPtr;
|
||||||
using Kernel::CodeSet;
|
using Kernel::CodeSet;
|
||||||
|
@ -277,6 +285,8 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
|
||||||
LOG_DEBUG(Loader, "Core version: %d", core_version);
|
LOG_DEBUG(Loader, "Core version: %d", core_version);
|
||||||
LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
|
LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
|
||||||
LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
|
LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
|
||||||
|
LOG_DEBUG(Loader, "System Mode: %d",
|
||||||
|
exheader_header.arm11_system_local_caps.system_mode);
|
||||||
|
|
||||||
if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
|
if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
|
||||||
LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
|
LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
|
||||||
|
|
|
@ -185,6 +185,12 @@ public:
|
||||||
*/
|
*/
|
||||||
ResultStatus Load() override;
|
ResultStatus Load() override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads the Exheader and returns the system mode for this application.
|
||||||
|
* @return Optional with the kernel system mode
|
||||||
|
*/
|
||||||
|
boost::optional<u32> LoadKernelSystemMode();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the code (typically .code section) of the application
|
* Get the code (typically .code section) of the application
|
||||||
* @param buffer Reference to buffer to store data
|
* @param buffer Reference to buffer to store data
|
||||||
|
|
|
@ -17,12 +17,12 @@ namespace System {
|
||||||
|
|
||||||
static bool is_powered_on{false};
|
static bool is_powered_on{false};
|
||||||
|
|
||||||
Result Init(EmuWindow* emu_window) {
|
Result Init(EmuWindow* emu_window, u32 system_mode) {
|
||||||
Core::Init();
|
Core::Init();
|
||||||
CoreTiming::Init();
|
CoreTiming::Init();
|
||||||
Memory::Init();
|
Memory::Init();
|
||||||
HW::Init();
|
HW::Init();
|
||||||
Kernel::Init();
|
Kernel::Init(system_mode);
|
||||||
HLE::Init();
|
HLE::Init();
|
||||||
if (!VideoCore::Init(emu_window)) {
|
if (!VideoCore::Init(emu_window)) {
|
||||||
return Result::ErrorInitVideoCore;
|
return Result::ErrorInitVideoCore;
|
||||||
|
|
|
@ -15,7 +15,7 @@ enum class Result {
|
||||||
ErrorInitVideoCore, ///< Something went wrong during video core init
|
ErrorInitVideoCore, ///< Something went wrong during video core init
|
||||||
};
|
};
|
||||||
|
|
||||||
Result Init(EmuWindow* emu_window);
|
Result Init(EmuWindow* emu_window, u32 system_mode);
|
||||||
bool IsPoweredOn();
|
bool IsPoweredOn();
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue