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add all the known TextureFormat (#474)

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greggameplayer 2018-05-29 01:26:17 +02:00 committed by bunnei
parent d809f65827
commit 220d4672df

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@ -14,13 +14,82 @@ namespace Tegra {
namespace Texture {
enum class TextureFormat : u32 {
A8R8G8B8 = 0x8,
A2B10G10R10 = 0x9,
R32_G32_B32_A32 = 0x01,
R32_G32_B32 = 0x02,
R16_G16_B16_A16 = 0x03,
R32_G32 = 0x04,
R32_B24G8 = 0x05,
ETC2_RGB = 0x06,
X8B8G8R8 = 0x07,
A8R8G8B8 = 0x08,
A2B10G10R10 = 0x09,
ETC2_RGB_PTA = 0x0a,
ETC2_RGBA = 0x0b,
R16_G16 = 0x0c,
G8R24 = 0x0d,
G24R8 = 0x0e,
R32 = 0x0f,
BC6H_SF16 = 0x10,
BC6H_UF16 = 0x11,
A4B4G4R4 = 0x12,
A5B5G5R1 = 0x13,
A1B5G5R5 = 0x14,
B5G6R5 = 0x15,
B6G5R5 = 0x16,
BC7U = 0x17,
G8R8 = 0x18,
EAC = 0x19,
EACX2 = 0x1a,
R16 = 0x1b,
Y8_VIDEO = 0x1c,
R8 = 0x1d,
G4R4 = 0x1e,
R1 = 0x1f,
E5B9G9R9_SHAREDEXP = 0x20,
BF10GF11RF11 = 0x21,
G8B8G8R8 = 0x22,
B8G8R8G8 = 0x23,
DXT1 = 0x24,
DXT23 = 0x25,
DXT45 = 0x26,
DXN1 = 0x27,
DXN2 = 0x28,
Z24S8 = 0x29,
X8Z24 = 0x2a,
S8Z24 = 0x2b,
X4V4Z24__COV4R4V = 0x2c,
X4V4Z24__COV8R8V = 0x2d,
V8Z24__COV4R12V = 0x2e,
ZF32 = 0x2f,
ZF32_X24S8 = 0x30,
X8Z24_X20V4S8__COV4R4V = 0x31,
X8Z24_X20V4S8__COV8R8V = 0x32,
ZF32_X20V4X8__COV4R4V = 0x33,
ZF32_X20V4X8__COV8R8V = 0x34,
ZF32_X20V4S8__COV4R4V = 0x35,
ZF32_X20V4S8__COV8R8V = 0x36,
X8Z24_X16V8S8__COV4R12V = 0x37,
ZF32_X16V8X8__COV4R12V = 0x38,
ZF32_X16V8S8__COV4R12V = 0x39,
Z16 = 0x3a,
V8Z24__COV8R24V = 0x3b,
X8Z24_X16V8S8__COV8R24V = 0x3c,
ZF32_X16V8X8__COV8R24V = 0x3d,
ZF32_X16V8S8__COV8R24V = 0x3e,
ASTC_2D_4X4 = 0x40,
ASTC_2D_5X5 = 0x41,
ASTC_2D_6X6 = 0x42,
ASTC_2D_8X8 = 0x44,
ASTC_2D_10X10 = 0x45,
ASTC_2D_12X12 = 0x46,
ASTC_2D_5X4 = 0x50,
ASTC_2D_6X5 = 0x51,
ASTC_2D_8X6 = 0x52,
ASTC_2D_10X8 = 0x53,
ASTC_2D_12X10 = 0x54,
ASTC_2D_8X5 = 0x55,
ASTC_2D_10X5 = 0x56,
ASTC_2D_10X6 = 0x57,
};
enum class TextureType : u32 {