memory_manager: Improved implementation of read/write/copy block.
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY! - Fixes a crash with Mario Tennis Aces
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89b8801a97
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20be92d5e6
3 changed files with 84 additions and 12 deletions
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@ -31,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
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GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
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GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
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auto& rasterizer{renderer.Rasterizer()};
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auto& rasterizer{renderer.Rasterizer()};
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memory_manager = std::make_unique<Tegra::MemoryManager>();
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memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
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dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
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dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
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@ -5,16 +5,13 @@
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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namespace Tegra {
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namespace Tegra {
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MemoryManager::MemoryManager() {
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MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
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std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
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std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
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std::fill(page_table.attributes.begin(), page_table.attributes.end(),
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std::fill(page_table.attributes.begin(), page_table.attributes.end(),
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Common::PageType::Unmapped);
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Common::PageType::Unmapped);
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@ -70,8 +67,7 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
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const u64 aligned_size{Common::AlignUp(size, page_size)};
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const u64 aligned_size{Common::AlignUp(size, page_size)};
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const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
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const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
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Core::System::GetInstance().Renderer().Rasterizer().FlushAndInvalidateRegion(cache_addr,
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rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
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aligned_size);
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UnmapRange(gpu_addr, aligned_size);
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UnmapRange(gpu_addr, aligned_size);
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return gpu_addr;
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return gpu_addr;
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@ -204,14 +200,85 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
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}
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}
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void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
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void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
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std::memcpy(dest_buffer, GetPointer(src_addr), size);
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std::size_t remaining_size{size};
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std::size_t page_index{src_addr >> page_bits};
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std::size_t page_offset{src_addr & page_mask};
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while (remaining_size > 0) {
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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switch (page_table.attributes[page_index]) {
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case Common::PageType::Memory: {
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const u8* src_ptr{page_table.pointers[page_index] + page_offset};
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rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
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std::memcpy(dest_buffer, src_ptr, copy_amount);
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break;
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}
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default:
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UNREACHABLE();
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}
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page_index++;
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page_offset = 0;
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dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
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remaining_size -= copy_amount;
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}
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}
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}
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void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
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void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
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std::memcpy(GetPointer(dest_addr), src_buffer, size);
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std::size_t remaining_size{size};
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std::size_t page_index{dest_addr >> page_bits};
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std::size_t page_offset{dest_addr & page_mask};
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while (remaining_size > 0) {
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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switch (page_table.attributes[page_index]) {
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case Common::PageType::Memory: {
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u8* dest_ptr{page_table.pointers[page_index] + page_offset};
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rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
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std::memcpy(dest_ptr, src_buffer, copy_amount);
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break;
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}
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default:
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UNREACHABLE();
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}
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page_index++;
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page_offset = 0;
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src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
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remaining_size -= copy_amount;
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}
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}
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}
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void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
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void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
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std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
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std::size_t remaining_size{size};
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std::size_t page_index{src_addr >> page_bits};
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std::size_t page_offset{src_addr & page_mask};
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while (remaining_size > 0) {
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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switch (page_table.attributes[page_index]) {
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case Common::PageType::Memory: {
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const u8* src_ptr{page_table.pointers[page_index] + page_offset};
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rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
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WriteBlock(dest_addr, src_ptr, copy_amount);
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break;
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}
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default:
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UNREACHABLE();
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}
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page_index++;
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page_offset = 0;
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dest_addr += static_cast<VAddr>(copy_amount);
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src_addr += static_cast<VAddr>(copy_amount);
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remaining_size -= copy_amount;
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}
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}
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}
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void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
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void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
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@ -351,7 +418,7 @@ MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
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const VirtualMemoryArea& vma{vma_handle->second};
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const VirtualMemoryArea& vma{vma_handle->second};
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if (vma.type == VirtualMemoryArea::Type::Mapped) {
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if (vma.type == VirtualMemoryArea::Type::Mapped) {
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// Region is already allocated
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// Region is already allocated
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return {};
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return vma_handle;
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}
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}
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const VAddr start_in_vma{base - vma.base};
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const VAddr start_in_vma{base - vma.base};
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@ -10,6 +10,10 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/page_table.h"
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#include "common/page_table.h"
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Tegra {
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namespace Tegra {
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/**
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/**
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@ -43,7 +47,7 @@ struct VirtualMemoryArea {
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class MemoryManager final {
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class MemoryManager final {
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public:
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public:
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MemoryManager();
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MemoryManager(VideoCore::RasterizerInterface& rasterizer);
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GPUVAddr AllocateSpace(u64 size, u64 align);
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GPUVAddr AllocateSpace(u64 size, u64 align);
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GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
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GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
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@ -144,6 +148,7 @@ private:
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Common::PageTable page_table{page_bits};
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Common::PageTable page_table{page_bits};
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VMAMap vma_map;
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VMAMap vma_map;
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VideoCore::RasterizerInterface& rasterizer;
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};
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};
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} // namespace Tegra
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} // namespace Tegra
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