settings: Add a configuration for use_accurate_framebuffers.
This commit is contained in:
parent
3f9f047375
commit
1bbbd26563
7 changed files with 21 additions and 0 deletions
|
@ -129,6 +129,7 @@ struct Values {
|
||||||
// Renderer
|
// Renderer
|
||||||
float resolution_factor;
|
float resolution_factor;
|
||||||
bool toggle_framelimit;
|
bool toggle_framelimit;
|
||||||
|
bool use_accurate_framebuffers;
|
||||||
|
|
||||||
float bg_red;
|
float bg_red;
|
||||||
float bg_green;
|
float bg_green;
|
||||||
|
|
|
@ -161,6 +161,8 @@ TelemetrySession::TelemetrySession() {
|
||||||
Settings::values.resolution_factor);
|
Settings::values.resolution_factor);
|
||||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
|
AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
|
||||||
Settings::values.toggle_framelimit);
|
Settings::values.toggle_framelimit);
|
||||||
|
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateFramebuffers",
|
||||||
|
Settings::values.use_accurate_framebuffers);
|
||||||
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
|
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
|
||||||
Settings::values.use_docked_mode);
|
Settings::values.use_docked_mode);
|
||||||
}
|
}
|
||||||
|
|
|
@ -84,6 +84,8 @@ void Config::ReadValues() {
|
||||||
qt_config->beginGroup("Renderer");
|
qt_config->beginGroup("Renderer");
|
||||||
Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
|
Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
|
||||||
Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
|
Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
|
||||||
|
Settings::values.use_accurate_framebuffers =
|
||||||
|
qt_config->value("use_accurate_framebuffers", false).toBool();
|
||||||
|
|
||||||
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
|
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
|
||||||
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
|
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
|
||||||
|
@ -184,6 +186,7 @@ void Config::SaveValues() {
|
||||||
qt_config->beginGroup("Renderer");
|
qt_config->beginGroup("Renderer");
|
||||||
qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
|
qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
|
||||||
qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
|
qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
|
||||||
|
qt_config->setValue("use_accurate_framebuffers", Settings::values.use_accurate_framebuffers);
|
||||||
|
|
||||||
// Cast to double because Qt's written float values are not human-readable
|
// Cast to double because Qt's written float values are not human-readable
|
||||||
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
|
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
|
||||||
|
|
|
@ -59,11 +59,13 @@ void ConfigureGraphics::setConfiguration() {
|
||||||
ui->resolution_factor_combobox->setCurrentIndex(
|
ui->resolution_factor_combobox->setCurrentIndex(
|
||||||
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
|
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
|
||||||
ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
|
ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
|
||||||
|
ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphics::applyConfiguration() {
|
void ConfigureGraphics::applyConfiguration() {
|
||||||
Settings::values.resolution_factor =
|
Settings::values.resolution_factor =
|
||||||
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
|
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
|
||||||
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
|
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
|
||||||
|
Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked();
|
||||||
Settings::Apply();
|
Settings::Apply();
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,6 +29,13 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="use_accurate_framebuffers">
|
||||||
|
<property name="text">
|
||||||
|
<string>Use accurate framebuffers (slow)</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||||
<item>
|
<item>
|
||||||
|
|
|
@ -98,6 +98,8 @@ void Config::ReadValues() {
|
||||||
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
|
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
|
||||||
Settings::values.toggle_framelimit =
|
Settings::values.toggle_framelimit =
|
||||||
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
|
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
|
||||||
|
Settings::values.use_accurate_framebuffers =
|
||||||
|
sdl2_config->GetBoolean("Renderer", "use_accurate_framebuffers", false);
|
||||||
|
|
||||||
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
|
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
|
||||||
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
|
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
|
||||||
|
|
|
@ -102,6 +102,10 @@ resolution_factor =
|
||||||
# 0 (default): Off, 1: On
|
# 0 (default): Off, 1: On
|
||||||
use_vsync =
|
use_vsync =
|
||||||
|
|
||||||
|
# Whether to use accurate framebuffers
|
||||||
|
# 0 (default): Off (fast), 1 : On (slow)
|
||||||
|
use_accurate_framebuffers =
|
||||||
|
|
||||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||||
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
|
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
|
||||||
bg_red =
|
bg_red =
|
||||||
|
|
Loading…
Reference in a new issue