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texture_cache: Fermi2D reform and implement View Mirage

This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
This commit is contained in:
Fernando Sahmkow 2019-05-18 04:57:49 -04:00 committed by ReinUsesLisp
parent 1bf4154e7d
commit 175aa343ff
11 changed files with 125 additions and 77 deletions

View file

@ -4,7 +4,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h"
#include "video_core/engines/fermi_2d.h" #include "video_core/engines/fermi_2d.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h" #include "video_core/rasterizer_interface.h"
@ -35,7 +34,7 @@ void Fermi2D::HandleSurfaceCopy() {
static_cast<u32>(regs.operation)); static_cast<u32>(regs.operation));
// TODO(Subv): Only raw copies are implemented. // TODO(Subv): Only raw copies are implemented.
ASSERT(regs.operation == Regs::Operation::SrcCopy); ASSERT(regs.operation == Operation::SrcCopy);
const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)}; const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)};
const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)}; const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)};
@ -48,8 +47,13 @@ void Fermi2D::HandleSurfaceCopy() {
const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y, const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y,
regs.blit_dst_x + regs.blit_dst_width, regs.blit_dst_x + regs.blit_dst_width,
regs.blit_dst_y + regs.blit_dst_height}; regs.blit_dst_y + regs.blit_dst_height};
Config copy_config;
copy_config.operation = regs.operation;
copy_config.filter = regs.blit_control.filter;
copy_config.src_rect = src_rect;
copy_config.dst_rect = dst_rect;
if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, src_rect, dst_rect)) { if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
} }

View file

@ -9,6 +9,7 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
namespace Tegra { namespace Tegra {
@ -38,6 +39,26 @@ public:
/// Write the value to the register identified by method. /// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call); void CallMethod(const GPU::MethodCall& method_call);
enum class Origin : u32 {
Center = 0,
Corner = 1,
};
enum class Filter : u32 {
PointSample = 0, // Nearest
Linear = 1,
};
enum class Operation : u32 {
SrcCopyAnd = 0,
ROPAnd = 1,
Blend = 2,
SrcCopy = 3,
ROP = 4,
SrcCopyPremult = 5,
BlendPremult = 6,
};
struct Regs { struct Regs {
static constexpr std::size_t NUM_REGS = 0x258; static constexpr std::size_t NUM_REGS = 0x258;
@ -76,16 +97,6 @@ public:
}; };
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size"); static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
enum class Operation : u32 {
SrcCopyAnd = 0,
ROPAnd = 1,
Blend = 2,
SrcCopy = 3,
ROP = 4,
SrcCopyPremult = 5,
BlendPremult = 6,
};
union { union {
struct { struct {
INSERT_PADDING_WORDS(0x80); INSERT_PADDING_WORDS(0x80);
@ -102,7 +113,11 @@ public:
INSERT_PADDING_WORDS(0x177); INSERT_PADDING_WORDS(0x177);
u32 blit_control; union {
u32 raw;
BitField<0, 1, Origin> origin;
BitField<4, 1, Filter> filter;
} blit_control;
INSERT_PADDING_WORDS(0x8); INSERT_PADDING_WORDS(0x8);
@ -121,6 +136,13 @@ public:
}; };
} regs{}; } regs{};
struct Config {
Operation operation;
Filter filter;
Common::Rectangle<u32> src_rect;
Common::Rectangle<u32> dst_rect;
};
private: private:
VideoCore::RasterizerInterface& rasterizer; VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager; MemoryManager& memory_manager;

View file

@ -52,8 +52,7 @@ public:
/// Attempt to use a faster method to perform a surface copy /// Attempt to use a faster method to perform a surface copy
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst, const Tegra::Engines::Fermi2D::Regs::Surface& dst,
const Common::Rectangle<u32>& src_rect, const Tegra::Engines::Fermi2D::Config& copy_config) {
const Common::Rectangle<u32>& dst_rect) {
return false; return false;
} }

View file

@ -37,7 +37,7 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
if (key.is_single_buffer) { if (key.is_single_buffer) {
if (key.color_attachments[0] != GL_NONE && key.colors[0]) { if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
key.colors[0]->Attach(key.color_attachments[0]); key.colors[0]->Attach(key.color_attachments[0], GL_DRAW_FRAMEBUFFER);
glDrawBuffer(key.color_attachments[0]); glDrawBuffer(key.color_attachments[0]);
} else { } else {
glDrawBuffer(GL_NONE); glDrawBuffer(GL_NONE);
@ -45,14 +45,16 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
} else { } else {
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
if (key.colors[index]) { if (key.colors[index]) {
key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index)); key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
GL_DRAW_FRAMEBUFFER);
} }
} }
glDrawBuffers(key.colors_count, key.color_attachments.data()); glDrawBuffers(key.colors_count, key.color_attachments.data());
} }
if (key.zeta) { if (key.zeta) {
key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT); key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT,
GL_DRAW_FRAMEBUFFER);
} }
return framebuffer; return framebuffer;

View file

@ -696,10 +696,9 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst, const Tegra::Engines::Fermi2D::Regs::Surface& dst,
const Common::Rectangle<u32>& src_rect, const Tegra::Engines::Fermi2D::Config& copy_config) {
const Common::Rectangle<u32>& dst_rect) {
MICROPROFILE_SCOPE(OpenGL_Blits); MICROPROFILE_SCOPE(OpenGL_Blits);
texture_cache.DoFermiCopy(src, dst, src_rect, dst_rect); texture_cache.DoFermiCopy(src, dst, copy_config);
return true; return true;
} }

View file

@ -67,8 +67,7 @@ public:
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst, const Tegra::Engines::Fermi2D::Regs::Surface& dst,
const Common::Rectangle<u32>& src_rect, const Tegra::Engines::Fermi2D::Config& copy_config) override;
const Common::Rectangle<u32>& dst_rect) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override; u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override; bool AccelerateDrawBatch(bool is_indexed) override;

View file

@ -378,26 +378,26 @@ CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& p
CachedSurfaceView::~CachedSurfaceView() = default; CachedSurfaceView::~CachedSurfaceView() = default;
void CachedSurfaceView::Attach(GLenum attachment) const { void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
ASSERT(params.num_layers == 1 && params.num_levels == 1); ASSERT(params.num_layers == 1 && params.num_levels == 1);
const auto& owner_params = surface.GetSurfaceParams(); const auto& owner_params = surface.GetSurfaceParams();
switch (owner_params.target) { switch (owner_params.target) {
case SurfaceTarget::Texture1D: case SurfaceTarget::Texture1D:
glFramebufferTexture1D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(), glFramebufferTexture1D(target, attachment, surface.GetTarget(), surface.GetTexture(),
surface.GetTexture(), params.base_level); params.base_level);
break; break;
case SurfaceTarget::Texture2D: case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(), glFramebufferTexture2D(target, attachment, surface.GetTarget(), surface.GetTexture(),
surface.GetTexture(), params.base_level); params.base_level);
break; break;
case SurfaceTarget::Texture1DArray: case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2DArray: case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubemap: case SurfaceTarget::TextureCubemap:
case SurfaceTarget::TextureCubeArray: case SurfaceTarget::TextureCubeArray:
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTexture(), glFramebufferTextureLayer(target, attachment, surface.GetTexture(), params.base_level,
params.base_level, params.base_layer); params.base_layer);
break; break;
default: default:
UNIMPLEMENTED(); UNIMPLEMENTED();
@ -460,11 +460,10 @@ void TextureCacheOpenGL::ImageCopy(Surface src_surface, Surface dst_surface,
copy_params.depth); copy_params.depth);
} }
void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface, void TextureCacheOpenGL::ImageBlit(View src_view, View dst_view,
const Common::Rectangle<u32>& src_rect, const Tegra::Engines::Fermi2D::Config& copy_config) {
const Common::Rectangle<u32>& dst_rect) { const auto& src_params{src_view->GetSurfaceParams()};
const auto& src_params{src_surface->GetSurfaceParams()}; const auto& dst_params{dst_view->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
OpenGLState prev_state{OpenGLState::GetCurState()}; OpenGLState prev_state{OpenGLState::GetCurState()};
SCOPE_EXIT({ prev_state.Apply(); }); SCOPE_EXIT({ prev_state.Apply(); });
@ -476,51 +475,46 @@ void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface,
u32 buffers{}; u32 buffers{};
UNIMPLEMENTED_IF(src_params.target != SurfaceTarget::Texture2D); UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
UNIMPLEMENTED_IF(dst_params.target != SurfaceTarget::Texture2D); UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
const GLuint src_texture{src_surface->GetTexture()};
const GLuint dst_texture{dst_surface->GetTexture()};
if (src_params.type == SurfaceType::ColorTexture) { if (src_params.type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_view->Attach(GL_COLOR_ATTACHMENT0, GL_READ_FRAMEBUFFER);
src_texture, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0); 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_view->Attach(GL_COLOR_ATTACHMENT0, GL_DRAW_FRAMEBUFFER);
dst_texture, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0); 0);
buffers = GL_COLOR_BUFFER_BIT; buffers = GL_COLOR_BUFFER_BIT;
} else if (src_params.type == SurfaceType::Depth) { } else if (src_params.type == SurfaceType::Depth) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_texture, src_view->Attach(GL_DEPTH_ATTACHMENT, GL_READ_FRAMEBUFFER);
0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_texture, dst_view->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
buffers = GL_DEPTH_BUFFER_BIT; buffers = GL_DEPTH_BUFFER_BIT;
} else if (src_params.type == SurfaceType::DepthStencil) { } else if (src_params.type == SurfaceType::DepthStencil) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, src_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_READ_FRAMEBUFFER);
src_texture, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, dst_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
dst_texture, 0);
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
} }
const Common::Rectangle<u32>& src_rect = copy_config.src_rect;
const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left, glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
dst_rect.top, dst_rect.right, dst_rect.bottom, buffers, dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST); is_linear ? GL_LINEAR : GL_NEAREST);
} }
} // namespace OpenGL } // namespace OpenGL

View file

@ -73,7 +73,7 @@ public:
~CachedSurfaceView(); ~CachedSurfaceView();
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment) const; void Attach(GLenum attachment, GLenum target) const;
GLuint GetTexture() { GLuint GetTexture() {
if (is_proxy) { if (is_proxy) {
@ -138,8 +138,8 @@ protected:
void ImageCopy(Surface src_surface, Surface dst_surface, void ImageCopy(Surface src_surface, Surface dst_surface,
const VideoCommon::CopyParams& copy_params) override; const VideoCommon::CopyParams& copy_params) override;
void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect, void ImageBlit(View src_view, View dst_view,
const Common::Rectangle<u32>& dst_rect) override; const Tegra::Engines::Fermi2D::Config& copy_config) override;
private: private:
OGLFramebuffer src_framebuffer; OGLFramebuffer src_framebuffer;

View file

@ -126,14 +126,19 @@ public:
return MatchStructureResult::None; return MatchStructureResult::None;
} }
// Tiled surface // Tiled surface
if (std::tie(params.height, params.depth, params.block_width, params.block_height, if (std::tie(params.depth, params.block_width, params.block_height, params.block_depth,
params.block_depth, params.tile_width_spacing, params.num_levels) == params.tile_width_spacing, params.num_levels) ==
std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth, std::tie(rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
rhs.tile_width_spacing, rhs.num_levels)) { rhs.tile_width_spacing, rhs.num_levels)) {
if (params.width == rhs.width) { if (std::tie(params.width, params.height) == std::tie(rhs.width, rhs.height)) {
return MatchStructureResult::FullMatch; return MatchStructureResult::FullMatch;
} }
if (params.GetBlockAlignedWidth() == rhs.GetBlockAlignedWidth()) { const u32 ws = SurfaceParams::ConvertWidth(rhs.GetBlockAlignedWidth(),
params.pixel_format, rhs.pixel_format);
const u32 hs =
SurfaceParams::ConvertHeight(rhs.height, params.pixel_format, rhs.pixel_format);
const u32 w1 = params.GetBlockAlignedWidth();
if (std::tie(w1, params.height) == std::tie(ws, hs)) {
return MatchStructureResult::SemiMatch; return MatchStructureResult::SemiMatch;
} }
} }

View file

@ -126,6 +126,20 @@ public:
/// Returns the size of a layer in bytes in host memory for a given mipmap level. /// Returns the size of a layer in bytes in host memory for a given mipmap level.
std::size_t GetHostLayerSize(u32 level) const; std::size_t GetHostLayerSize(u32 level) const;
static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from,
VideoCore::Surface::PixelFormat pixel_format_to) {
const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from);
const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to);
return (width * bw2 + bw1 - 1) / bw1;
}
static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from,
VideoCore::Surface::PixelFormat pixel_format_to) {
const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from);
const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to);
return (height * bh2 + bh1 - 1) / bh1;
}
/// Returns the default block width. /// Returns the default block width.
u32 GetDefaultBlockWidth() const { u32 GetDefaultBlockWidth() const {
return VideoCore::Surface::GetDefaultBlockWidth(pixel_format); return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);

View file

@ -141,11 +141,6 @@ public:
return {}; return {};
} }
if (regs.color_mask[index].raw == 0) {
SetEmptyColorBuffer(index);
return {};
}
const auto& config{regs.rt[index]}; const auto& config{regs.rt[index]};
const auto gpu_addr{config.Address()}; const auto gpu_addr{config.Address()};
if (!gpu_addr) { if (!gpu_addr) {
@ -192,11 +187,11 @@ public:
void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config, void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config, const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
const Common::Rectangle<u32>& src_rect, const Tegra::Engines::Fermi2D::Config& copy_config) {
const Common::Rectangle<u32>& dst_rect) { std::pair<TSurface, TView> dst_surface = GetFermiSurface(dst_config);
TSurface dst_surface = GetFermiSurface(dst_config); std::pair<TSurface, TView> src_surface = GetFermiSurface(src_config);
ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect); ImageBlit(src_surface.second, dst_surface.second, copy_config);
dst_surface->MarkAsModified(true, Tick()); dst_surface.first->MarkAsModified(true, Tick());
} }
TSurface TryFindFramebufferSurface(const u8* host_ptr) { TSurface TryFindFramebufferSurface(const u8* host_ptr) {
@ -234,8 +229,8 @@ protected:
virtual void ImageCopy(TSurface src_surface, TSurface dst_surface, virtual void ImageCopy(TSurface src_surface, TSurface dst_surface,
const CopyParams& copy_params) = 0; const CopyParams& copy_params) = 0;
virtual void ImageBlit(TSurface src, TSurface dst, const Common::Rectangle<u32>& src_rect, virtual void ImageBlit(TView src_view, TView dst_view,
const Common::Rectangle<u32>& dst_rect) = 0; const Tegra::Engines::Fermi2D::Config& copy_config) = 0;
void Register(TSurface surface) { void Register(TSurface surface) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
@ -282,10 +277,11 @@ protected:
return new_surface; return new_surface;
} }
TSurface GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) { std::pair<TSurface, TView> GetFermiSurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config); SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
const GPUVAddr gpu_addr = config.Address(); const GPUVAddr gpu_addr = config.Address();
return GetSurface(gpu_addr, params, true).first; return GetSurface(gpu_addr, params, true);
} }
Core::System& system; Core::System& system;
@ -551,7 +547,21 @@ private:
if (view.has_value()) { if (view.has_value()) {
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format); const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
if (is_mirage) { if (is_mirage) {
LOG_CRITICAL(HW_GPU, "Mirage View Unsupported"); // On a mirage view, we need to recreate the surface under this new view
// and then obtain a view again.
SurfaceParams new_params = current_surface->GetSurfaceParams();
const u32 wh = SurfaceParams::ConvertWidth(
new_params.width, new_params.pixel_format, params.pixel_format);
const u32 hh = SurfaceParams::ConvertHeight(
new_params.height, new_params.pixel_format, params.pixel_format);
new_params.width = wh;
new_params.height = hh;
new_params.pixel_format = params.pixel_format;
std::pair<TSurface, TView> pair = RebuildSurface(current_surface, new_params);
std::optional<TView> mirage_view =
pair.first->EmplaceView(params, gpu_addr, candidate_size);
if (mirage_view)
return {pair.first, *mirage_view};
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false); return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
} }
return {current_surface, *view}; return {current_surface, *view};