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surface_base: Split BreakDown into layered and non-layered variants

This commit is contained in:
ReinUsesLisp 2019-05-07 21:55:55 -03:00
parent 2b30000a1e
commit 16e8625a30

View file

@ -106,13 +106,20 @@ public:
}
bool MatchesTopology(const SurfaceParams& rhs) const {
const u32 src_bpp = params.GetBytesPerPixel();
const u32 dst_bpp = rhs.GetBytesPerPixel();
const u32 src_bpp{params.GetBytesPerPixel()};
const u32 dst_bpp{rhs.GetBytesPerPixel()};
return std::tie(src_bpp, params.is_tiled) == std::tie(dst_bpp, rhs.is_tiled);
}
MatchStructureResult MatchesStructure(const SurfaceParams& rhs) const {
if (params.is_tiled) {
if (!params.is_tiled) {
if (std::tie(params.width, params.height, params.pitch) ==
std::tie(rhs.width, rhs.height, rhs.pitch)) {
return MatchStructureResult::FullMatch;
}
return MatchStructureResult::None;
}
// Tiled surface
if (std::tie(params.height, params.depth, params.block_width, params.block_height,
params.block_depth, params.tile_width_spacing) ==
std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
@ -125,13 +132,6 @@ public:
}
}
return MatchStructureResult::None;
} else {
if (std::tie(params.width, params.height, params.pitch) ==
std::tie(rhs.width, rhs.height, rhs.pitch)) {
return MatchStructureResult::FullMatch;
}
return MatchStructureResult::None;
}
}
std::optional<std::pair<u32, u32>> GetLayerMipmap(const GPUVAddr candidate_gpu_addr) const {
@ -151,35 +151,7 @@ public:
}
std::vector<CopyParams> BreakDown(const SurfaceParams& in_params) const {
std::vector<CopyParams> result;
const u32 layers{params.depth};
const u32 mipmaps{params.num_levels};
if (params.is_layered) {
result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
for (u32 layer = 0; layer < layers; layer++) {
const u32 layer_offset{layer * mipmaps};
for (u32 level = 0; level < mipmaps; level++) {
const u32 width{
std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
const u32 height{
std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
result.emplace_back(width, height, layer, level);
}
}
return result;
} else {
result.reserve(mipmaps);
for (u32 level = 0; level < mipmaps; level++) {
const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
const u32 height{
std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
result.emplace_back(width, height, depth, level);
}
return result;
}
return params.is_layered ? BreakDownLayered(in_params) : BreakDownNonLayered(in_params);
}
protected:
@ -203,6 +175,37 @@ protected:
private:
void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer,
u32 level);
std::vector<CopyParams> BreakDownLayered(const SurfaceParams& in_params) const {
const u32 layers{params.depth};
const u32 mipmaps{params.num_levels};
std::vector<CopyParams> result;
result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
for (u32 layer = 0; layer < layers; layer++) {
for (u32 level = 0; level < mipmaps; level++) {
const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
const u32 height{
std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
result.emplace_back(width, height, layer, level);
}
}
return result;
}
std::vector<CopyParams> BreakDownNonLayered(const SurfaceParams& in_params) const {
const u32 mipmaps{params.num_levels};
std::vector<CopyParams> result;
result.reserve(mipmaps);
for (u32 level = 0; level < mipmaps; level++) {
const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
const u32 height{std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
result.emplace_back(width, height, depth, level);
}
return result;
}
};
template <typename TView>