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decoders: Minor style changes

This commit is contained in:
ReinUsesLisp 2019-02-23 21:22:54 -03:00
parent c3471bf618
commit 0ccd490fcd
2 changed files with 8 additions and 14 deletions

View file

@ -103,8 +103,8 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const
const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]}; const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const u32 pixel_index{out_x + pixel_base}; const u32 pixel_index{out_x + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index; data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align); std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
} }
pixel_base += stride_x; pixel_base += stride_x;

View file

@ -16,16 +16,13 @@ inline std::size_t GetGOBSize() {
return 512; return 512;
} }
/** /// Unswizzles a swizzled texture without changing its format.
* Unswizzles a swizzled texture without changing its format.
*/
void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight, u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0); u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
/**
* Unswizzles a swizzled texture without changing its format. /// Unswizzles a swizzled texture without changing its format.
*/
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight, u32 block_height = TICEntry::DefaultBlockHeight,
@ -37,15 +34,11 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing); bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
/** /// Decodes an unswizzled texture into a A8R8G8B8 texture.
* Decodes an unswizzled texture into a A8R8G8B8 texture.
*/
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height); u32 height);
/** /// This function calculates the correct size of a texture depending if it's tiled or not.
* This function calculates the correct size of a texture depending if it's tiled or not.
*/
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth); u32 block_height, u32 block_depth);
@ -53,6 +46,7 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
u32 block_height); u32 block_height);
/// Copies a tiled subrectangle into a linear surface. /// Copies a tiled subrectangle into a linear surface.
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,