2014-04-09 01:04:25 +02:00
|
|
|
// Copyright 2014 Citra Emulator Project
|
2014-12-17 06:38:14 +01:00
|
|
|
// Licensed under GPLv2 or any later version
|
2014-04-09 01:04:25 +02:00
|
|
|
// Refer to the license.txt file included.
|
2014-04-05 22:04:25 +02:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2014-04-09 02:15:08 +02:00
|
|
|
#include "common/common_types.h"
|
2014-04-09 01:04:25 +02:00
|
|
|
|
2014-04-05 22:04:25 +02:00
|
|
|
namespace VideoCore {
|
|
|
|
|
2017-09-24 23:24:45 +02:00
|
|
|
// 8x8 Z-Order coordinate from 2D coordinates
|
2015-02-24 00:24:35 +01:00
|
|
|
static inline u32 MortonInterleave(u32 x, u32 y) {
|
2017-09-24 23:24:45 +02:00
|
|
|
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
|
|
|
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
|
|
|
return xlut[x % 8] + ylut[y % 8];
|
2015-02-24 00:24:35 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Calculates the offset of the position of the pixel in Morton order
|
|
|
|
*/
|
|
|
|
static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
|
|
|
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
|
|
|
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
|
|
|
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
|
|
|
// texels are laid out in a 2x2 subtile like this:
|
|
|
|
// 2 3
|
|
|
|
// 0 1
|
|
|
|
//
|
|
|
|
// The full 8x8 tile has the texels arranged like this:
|
|
|
|
//
|
|
|
|
// 42 43 46 47 58 59 62 63
|
|
|
|
// 40 41 44 45 56 57 60 61
|
|
|
|
// 34 35 38 39 50 51 54 55
|
|
|
|
// 32 33 36 37 48 49 52 53
|
|
|
|
// 10 11 14 15 26 27 30 31
|
|
|
|
// 08 09 12 13 24 25 28 29
|
|
|
|
// 02 03 06 07 18 19 22 23
|
|
|
|
// 00 01 04 05 16 17 20 21
|
|
|
|
//
|
|
|
|
// This pattern is what's called Z-order curve, or Morton order.
|
|
|
|
|
|
|
|
const unsigned int block_height = 8;
|
|
|
|
const unsigned int coarse_x = x & ~7;
|
|
|
|
|
|
|
|
u32 i = VideoCore::MortonInterleave(x, y);
|
|
|
|
|
|
|
|
const unsigned int offset = coarse_x * block_height;
|
|
|
|
|
|
|
|
return (i + offset) * bytes_per_pixel;
|
|
|
|
}
|
|
|
|
|
2018-03-23 03:52:40 +01:00
|
|
|
static inline u32 MortonInterleave128(u32 x, u32 y) {
|
|
|
|
// 128x128 Z-Order coordinate from 2D coordinates
|
|
|
|
static constexpr u32 xlut[] = {
|
|
|
|
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
|
|
|
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
|
|
|
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
|
|
|
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
|
|
|
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
|
|
|
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
|
|
|
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
|
|
|
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
|
|
|
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
|
|
|
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
|
|
|
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
|
|
|
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
|
|
|
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
|
|
|
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
|
|
|
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
|
|
|
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
|
|
|
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
|
|
|
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
|
|
|
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
|
|
|
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
|
|
|
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
|
|
|
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
|
|
|
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
|
|
|
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
|
|
|
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
|
|
|
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
|
|
|
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
|
|
|
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
|
|
|
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
|
|
|
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
|
|
|
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
|
|
|
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
|
|
|
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
|
|
|
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
|
|
|
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
|
|
|
};
|
|
|
|
static constexpr u32 ylut[] = {
|
|
|
|
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
|
|
|
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
|
|
|
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
|
|
|
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
|
|
|
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
|
|
|
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
|
|
|
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
|
|
|
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
|
|
|
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
|
|
|
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
|
|
|
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
|
|
|
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
|
|
|
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
|
|
|
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
|
|
|
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
|
|
|
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
|
|
|
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
|
|
|
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
|
|
|
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
|
|
|
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
|
|
|
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
|
|
|
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
|
|
|
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
|
|
|
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
|
|
|
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
|
|
|
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
|
|
|
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
|
|
|
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
|
|
|
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
|
|
|
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
|
|
|
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
|
|
|
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
|
|
|
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
|
|
|
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
|
|
|
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
|
|
|
};
|
|
|
|
return xlut[x % 128] + ylut[y % 128];
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
|
|
|
// Calculates the offset of the position of the pixel in Morton order
|
|
|
|
// Framebuffer images are split into 128x128 tiles.
|
|
|
|
|
|
|
|
const unsigned int block_height = 128;
|
|
|
|
const unsigned int coarse_x = x & ~127;
|
|
|
|
|
|
|
|
u32 i = MortonInterleave128(x, y);
|
|
|
|
|
|
|
|
const unsigned int offset = coarse_x * block_height;
|
|
|
|
|
|
|
|
return (i + offset) * bytes_per_pixel;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel,
|
|
|
|
u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data,
|
|
|
|
bool morton_to_gl) {
|
|
|
|
u8* data_ptrs[2];
|
|
|
|
for (unsigned y = 0; y < height; ++y) {
|
|
|
|
for (unsigned x = 0; x < width; ++x) {
|
|
|
|
const u32 coarse_y = y & ~127;
|
|
|
|
u32 morton_offset =
|
|
|
|
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
2018-04-10 04:02:59 +02:00
|
|
|
u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel;
|
2018-03-23 03:52:40 +01:00
|
|
|
|
|
|
|
data_ptrs[morton_to_gl] = morton_data + morton_offset;
|
|
|
|
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
|
|
|
|
|
|
|
|
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-01-20 08:48:02 +01:00
|
|
|
} // namespace VideoCore
|