suyu/src/yuzu/debugger
Lioncash c268ffd831 kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.

Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.

While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
2019-04-17 09:30:56 -04:00
..
graphics yuzu/debugger: Remove graphics surface viewer 2019-04-05 23:54:00 -04:00
console.cpp yuzu - Fix duplicate logs 2018-07-12 01:11:43 -06:00
console.h Add configurable logging backends 2018-07-02 21:45:47 -04:00
profiler.cpp yuzu/debugger/profiler: Remove unnecessary includes 2019-04-03 10:07:12 -04:00
profiler.h yuzu/debugger/profiler: Remove unnecessary includes 2019-04-03 10:07:12 -04:00
wait_tree.cpp kernel/thread: Unify wait synchronization types 2019-04-17 09:30:56 -04:00
wait_tree.h yuzu/debugger/wait_tree: Remove use of global CurrentProcess accessor 2019-03-05 21:52:21 -05:00