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A memory manager object handles the memory allocations for a device. It allocates chunks of Vulkan memory objects and then suballocates. |
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declarations.h | ||
vk_device.cpp | ||
vk_device.h | ||
vk_memory_manager.cpp | ||
vk_memory_manager.h | ||
vk_resource_manager.cpp | ||
vk_resource_manager.h |