5665d05547
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation. We can take advantage of its sorted property to optimize its usage in the shader. Thanks to wwylele for the optimization idea. |
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.. | ||
astc.cpp | ||
astc.h | ||
decoders.cpp | ||
decoders.h | ||
texture.cpp | ||
texture.h |