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buffer_cache
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VulkanBufferCache: Avoid adding barriers between multiple copies.
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2021-11-16 22:11:32 +01:00 |
command_classes
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video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b
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2021-12-18 20:57:30 +00:00 |
engines
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host_shaders
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Texture Cache: Correct conversion shaders.
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2021-11-22 00:21:42 +01:00 |
macro
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renderer_opengl
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ShaderDecompiler: Add a debug option to dump the game's shaders.
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2022-01-04 02:39:00 +01:00 |
renderer_vulkan
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ShaderDecompiler: Add a debug option to dump the game's shaders.
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2022-01-04 02:39:00 +01:00 |
texture_cache
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texture_cache/util: Fix s32 overflow when resolving overlaps
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2021-12-31 20:03:22 -05:00 |
textures
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TextureCache: Fix Automatic Anisotropic.
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2021-11-17 03:15:08 +01:00 |
vulkan_common
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vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
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2021-12-23 22:35:19 -05:00 |
cdma_pusher.cpp
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cdma_pusher.h
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CMakeLists.txt
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video_core/cmake: link against libva explicitly ...
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2021-12-02 22:35:30 -07:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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dma_pusher.h
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fence_manager.h
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framebuffer_config.h
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gpu.cpp
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gpu: Use std::stop_token in WaitFence for VSync thread
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2022-01-03 12:31:33 -05:00 |
gpu.h
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gpu: Use std::stop_token in WaitFence for VSync thread
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2022-01-03 12:31:33 -05:00 |
gpu_thread.cpp
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gpu_thread.h
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
memory_manager.cpp
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memory_manager.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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RasterizerInterface: Correct size of CPU addresses to cache.
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2021-10-04 20:47:31 +02:00 |
rasterizer_interface.h
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renderer_base.cpp
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renderer_base.h
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shader_cache.cpp
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shader_cache.h
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shader_environment.cpp
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video_core: Remove unnecesary maybe_unused flag
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2022-01-04 21:25:47 -06:00 |
shader_environment.h
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ShaderDecompiler: Add a debug option to dump the game's shaders.
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2022-01-04 02:39:00 +01:00 |
shader_notify.cpp
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general: Replace high_resolution_clock with steady_clock
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2021-12-02 14:20:43 -05:00 |
shader_notify.h
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general: Replace high_resolution_clock with steady_clock
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2021-12-02 14:20:43 -05:00 |
surface.cpp
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
surface.h
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
transform_feedback.cpp
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transform_feedback.h
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video_core.cpp
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Fix screenshot dimensions when at 1x scale
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2021-11-20 17:50:24 -05:00 |
video_core.h
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Fix screenshot dimensions when at 1x scale
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2021-11-20 17:50:24 -05:00 |