suyu/src/video_core
2021-11-16 22:11:30 +01:00
..
buffer_cache
command_classes codes: Rename ComposeFrameHeader to ComposeFrame 2021-11-12 23:52:19 -05:00
engines
host_shaders Renderers: Unify post processing filter shaders 2021-11-16 22:11:29 +01:00
macro
renderer_opengl gl_texture_cache: Fix scaling backup logic 2021-11-16 22:11:30 +01:00
renderer_vulkan vk_texture_cache: Simplify scaled image management 2021-11-16 22:11:30 +01:00
texture_cache image_info: Mark MSAA textures as non-rescalable 2021-11-16 22:11:30 +01:00
textures
vulkan_common vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties 2021-11-05 10:31:40 -04:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt codecs: Add VP8 codec class 2021-11-12 19:49:45 -05:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
dma_pusher.cpp
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h
framebuffer_config.h
gpu.cpp
gpu.h
gpu_thread.cpp
gpu_thread.h
memory_manager.cpp
memory_manager.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
rasterizer_interface.h
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
surface.cpp vk_texture_cache: Use nearest neighbor scaling when available 2021-11-16 22:11:30 +01:00
surface.h vk_texture_cache: Use nearest neighbor scaling when available 2021-11-16 22:11:30 +01:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00
video_core.h Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00