afcb250b31
Templates shouldn't be marked as inline if they aren't defined in the header.
253 lines
6.4 KiB
C++
253 lines
6.4 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "common/bit_field.h"
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#include "common/register_set.h"
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namespace GPU {
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static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second
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static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame
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// MMIO region 0x1EFxxxxx
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struct Regs {
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enum Id : u32 {
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MemoryFill = 0x00004, // + 5,6,7; second block at 8-11
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FramebufferTop = 0x00117, // + 11a,11b,11c,11d(?),11e...126
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FramebufferBottom = 0x00157, // + 15a,15b,15c,15d(?),15e...166
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DisplayTransfer = 0x00300, // + 301,302,303,304,305,306
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CommandProcessor = 0x00638, // + 63a,63c
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NumIds = 0x01000
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};
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template<Id id>
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struct Struct;
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enum class FramebufferFormat : u32 {
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RGBA8 = 0,
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RGB8 = 1,
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RGB565 = 2,
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RGB5A1 = 3,
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RGBA4 = 4,
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};
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};
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template<>
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struct Regs::Struct<Regs::MemoryFill> {
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u32 address_start;
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u32 address_end; // ?
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u32 size;
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u32 value; // ?
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inline u32 GetStartAddress() const {
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return address_start * 8;
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}
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inline u32 GetEndAddress() const {
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return address_end * 8;
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}
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};
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static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match");
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template<>
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struct Regs::Struct<Regs::FramebufferTop> {
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using Format = Regs::FramebufferFormat;
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union {
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u32 size;
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BitField< 0, 16, u32> width;
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BitField<16, 16, u32> height;
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};
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u32 pad0[2];
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u32 address_left1;
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u32 address_left2;
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union {
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u32 format;
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BitField< 0, 3, Format> color_format;
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};
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u32 pad1;
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union {
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u32 active_fb;
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// 0: Use parameters ending with "1"
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// 1: Use parameters ending with "2"
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BitField<0, 1, u32> second_fb_active;
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};
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u32 pad2[5];
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// Distance between two pixel rows, in bytes
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u32 stride;
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u32 address_right1;
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u32 address_right2;
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};
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template<>
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struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> {
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};
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static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match");
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template<>
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struct Regs::Struct<Regs::DisplayTransfer> {
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using Format = Regs::FramebufferFormat;
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u32 input_address;
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u32 output_address;
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inline u32 GetPhysicalInputAddress() const {
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return input_address * 8;
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}
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inline u32 GetPhysicalOutputAddress() const {
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return output_address * 8;
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}
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union {
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u32 output_size;
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BitField< 0, 16, u32> output_width;
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BitField<16, 16, u32> output_height;
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};
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union {
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u32 input_size;
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BitField< 0, 16, u32> input_width;
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BitField<16, 16, u32> input_height;
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};
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union {
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u32 flags;
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BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
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BitField< 8, 3, Format> input_format;
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BitField<12, 3, Format> output_format;
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BitField<16, 1, u32> output_tiled; // stores output in a tiled format
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};
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u32 unknown;
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// it seems that writing to this field triggers the display transfer
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u32 trigger;
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};
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static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match");
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template<>
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struct Regs::Struct<Regs::CommandProcessor> {
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// command list size
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u32 size;
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u32 pad0;
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// command list address
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u32 address;
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u32 pad1;
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// it seems that writing to this field triggers command list processing
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u32 trigger;
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};
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static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match");
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extern RegisterSet<u32, Regs> g_regs;
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enum {
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TOP_ASPECT_X = 0x5,
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TOP_ASPECT_Y = 0x3,
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TOP_HEIGHT = 240,
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TOP_WIDTH = 400,
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BOTTOM_WIDTH = 320,
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// Physical addresses in FCRAM (chosen arbitrarily)
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PADDR_TOP_LEFT_FRAME1 = 0x201D4C00,
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PADDR_TOP_LEFT_FRAME2 = 0x202D4C00,
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PADDR_TOP_RIGHT_FRAME1 = 0x203D4C00,
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PADDR_TOP_RIGHT_FRAME2 = 0x204D4C00,
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PADDR_SUB_FRAME1 = 0x205D4C00,
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PADDR_SUB_FRAME2 = 0x206D4C00,
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// Physical addresses in FCRAM used by ARM9 applications
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/* PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
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PADDR_TOP_LEFT_FRAME2 = 0x201CB370,
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PADDR_TOP_RIGHT_FRAME1 = 0x20282160,
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PADDR_TOP_RIGHT_FRAME2 = 0x202C8670,
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PADDR_SUB_FRAME1 = 0x202118E0,
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PADDR_SUB_FRAME2 = 0x20249CF0,*/
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// Physical addresses in VRAM
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// TODO: These should just be deduced from the ones above
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PADDR_VRAM_TOP_LEFT_FRAME1 = 0x181D4C00,
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PADDR_VRAM_TOP_LEFT_FRAME2 = 0x182D4C00,
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PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x183D4C00,
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PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x184D4C00,
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PADDR_VRAM_SUB_FRAME1 = 0x185D4C00,
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PADDR_VRAM_SUB_FRAME2 = 0x186D4C00,
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// Physical addresses in VRAM used by ARM9 applications
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/* PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
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PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
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PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
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PADDR_VRAM_SUB_FRAME1 = 0x182118E0,
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PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,*/
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};
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/// Framebuffer location
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enum FramebufferLocation {
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FRAMEBUFFER_LOCATION_UNKNOWN, ///< Framebuffer location is unknown
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FRAMEBUFFER_LOCATION_FCRAM, ///< Framebuffer is in the GSP heap
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FRAMEBUFFER_LOCATION_VRAM, ///< Framebuffer is in VRAM
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};
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/**
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* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
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* @param
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*/
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void SetFramebufferLocation(const FramebufferLocation mode);
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/**
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* Gets a read-only pointer to a framebuffer in memory
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* @param address Physical address of framebuffer
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* @return Returns const pointer to raw framebuffer
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*/
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const u8* GetFramebufferPointer(const u32 address);
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u32 GetFramebufferAddr(const u32 address);
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/**
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* Gets the location of the framebuffers
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*/
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FramebufferLocation GetFramebufferLocation(u32 address);
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template <typename T>
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void Read(T &var, const u32 addr);
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template <typename T>
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void Write(u32 addr, const T data);
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/// Update hardware
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void Update();
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/// Initialize hardware
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void Init();
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/// Shutdown hardware
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void Shutdown();
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} // namespace
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