suyu/src/video_core/renderer_vulkan
ReinUsesLisp 25c2fe1c6b vk_resource_manager: Implement VKFence
Fences take ownership of objects, protecting them from GPU-side or
driver-side concurrent access. They must be commited from the resource
manager. Their usage flow is: commit the fence from the resource
manager, protect resources with it and use them, send the fence to an
execution queue and Wait for it if needed and then call Release. Used
resources will automatically be signaled when they are free to be
reused.
2019-02-14 18:44:26 -03:00
..
declarations.h renderer_vulkan: Add declarations file 2019-02-12 18:33:02 -03:00
vk_device.cpp vk_device: Abstract device handling into a class 2019-02-12 21:43:02 -03:00
vk_device.h vk_device: Abstract device handling into a class 2019-02-12 21:43:02 -03:00
vk_resource_manager.cpp vk_resource_manager: Implement VKFence 2019-02-14 18:44:26 -03:00
vk_resource_manager.h vk_resource_manager: Implement VKFence 2019-02-14 18:44:26 -03:00