suyu/src/video_core/textures/texture.h
2018-03-24 11:30:56 -05:00

61 lines
1.4 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Texture {
enum class TextureFormat : u32 {
A8R8G8B8 = 8,
DXT1 = 0x24,
};
union TextureHandle {
u32 raw;
BitField<0, 20, u32> tic_id;
BitField<20, 12, u32> tsc_id;
};
struct TICEntry {
union {
u32 raw;
BitField<0, 7, TextureFormat> format;
BitField<7, 3, u32> r_type;
BitField<10, 3, u32> g_type;
BitField<13, 3, u32> b_type;
BitField<16, 3, u32> a_type;
};
u32 address_low;
u16 address_high;
INSERT_PADDING_BYTES(6);
u16 width_minus_1;
INSERT_PADDING_BYTES(2);
u16 height_minus_1;
INSERT_PADDING_BYTES(10);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
u32 Width() const {
return width_minus_1 + 1;
}
u32 Height() const {
return height_minus_1 + 1;
}
};
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
/// Returns the number of bytes per pixel of the input texture format.
u32 BytesPerPixel(TextureFormat format);
} // namespace Texture
} // namespace Tegra