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gl_rasterizer.cpp
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GLRenderer: Remove unused hw_vao_enabled_attributes variable.
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2018-05-19 11:36:38 -05:00 |
gl_rasterizer.h
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GLRenderer: Remove unused hw_vao_enabled_attributes variable.
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2018-05-19 11:36:38 -05:00 |
gl_rasterizer_cache.cpp
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Merge pull request #483 from bunnei/sonic
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2018-05-30 07:31:46 -05:00 |
gl_rasterizer_cache.h
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GPU: Implemented the R8 texture format (0x1D)
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2018-05-29 21:49:37 -05:00 |
gl_resource_manager.h
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gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
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2018-04-20 20:04:00 -04:00 |
gl_shader_decompiler.cpp
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Merge pull request #489 from Subv/vertexid
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2018-05-30 14:10:48 -04:00 |
gl_shader_decompiler.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
gl_shader_gen.cpp
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gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
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2018-04-18 16:42:40 -04:00 |
gl_shader_gen.h
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GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
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2018-04-15 15:02:50 -05:00 |
gl_shader_manager.cpp
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general: Convert assertion macros over to be fmt-compatible
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2018-04-27 10:04:02 -04:00 |
gl_shader_manager.h
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gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
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2018-04-18 16:42:40 -04:00 |
gl_shader_util.cpp
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gl_shader_util: Grab latest upstream.
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2018-04-13 23:48:21 -04:00 |
gl_shader_util.h
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GLRenderer: Log the shader source code when program linking fails.
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2018-05-19 11:19:34 -05:00 |
gl_state.cpp
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common_funcs: Remove ARRAY_SIZE macro
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2018-04-19 22:36:52 -04:00 |
gl_state.h
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GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
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2018-04-15 11:15:54 -05:00 |
gl_stream_buffer.cpp
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
gl_stream_buffer.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
maxwell_to_gl.h
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maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
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2018-04-29 16:05:17 -04:00 |
renderer_opengl.cpp
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renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
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2018-04-27 12:09:35 -04:00 |
renderer_opengl.h
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renderer_opengl: Use OGLProgram instead of OGLShader.
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2018-04-13 23:48:21 -04:00 |