92 lines
3.1 KiB
C++
92 lines
3.1 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include <optional>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/symbols.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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#include "core/arm/dynarmic/arm_dynarmic_32.h"
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#include "core/arm/dynarmic/arm_dynarmic_64.h"
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namespace Core {
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constexpr u64 SEGMENT_BASE = 0x7100000000ull;
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std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
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Core::System& system, const ARM_Interface::ThreadContext32& ctx) {
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return ARM_Dynarmic_32::GetBacktraceFromContext(system, ctx);
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}
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std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
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Core::System& system, const ARM_Interface::ThreadContext64& ctx) {
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return ARM_Dynarmic_64::GetBacktraceFromContext(system, ctx);
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}
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void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out) {
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std::map<VAddr, std::string> modules;
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auto& loader{system.GetAppLoader()};
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if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
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return;
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}
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std::map<std::string, Symbols::Symbols> symbols;
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for (const auto& module : modules) {
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symbols.insert_or_assign(module.second,
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Symbols::GetSymbols(module.first, system.Memory(),
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system.CurrentProcess()->Is64BitProcess()));
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}
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for (auto& entry : out) {
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VAddr base = 0;
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for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
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const auto& module{*iter};
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if (entry.original_address >= module.first) {
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entry.module = module.second;
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base = module.first;
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break;
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}
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}
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entry.offset = entry.original_address - base;
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entry.address = SEGMENT_BASE + entry.offset;
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if (entry.module.empty()) {
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entry.module = "unknown";
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}
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const auto symbol_set = symbols.find(entry.module);
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if (symbol_set != symbols.end()) {
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const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
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if (symbol.has_value()) {
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// TODO(DarkLordZach): Add demangling of symbol names.
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entry.name = *symbol;
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}
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}
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}
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}
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void ARM_Interface::LogBacktrace() const {
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const VAddr sp = GetSP();
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const VAddr pc = GetPC();
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LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
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LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address",
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"Offset", "Symbol");
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LOG_ERROR(Core_ARM, "");
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const auto backtrace = GetBacktrace();
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for (const auto& entry : backtrace) {
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LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
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entry.original_address, entry.offset, entry.name);
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}
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}
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} // namespace Core
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