german77
f5b41068e6
service/usb: Update to 13.0.0
2021-09-26 19:26:52 -05:00
Morph
5114819b6b
Merge pull request #7078 from ameerj/vc-jthread-fixes
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video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
7cd43b139a
Fix KScopedAutoObject object leak when SendSyncRequest
2021-09-25 22:16:21 +08:00
Morph
7dd7c54add
service: bsd: Stub Read
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- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph
06f22c3d28
service: bsd: Implement Read
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- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
ameerj
ab63a193d7
video_core: Fix jthread related hangs when stopping emulation
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jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
2021-09-23 20:34:02 -04:00
Lioncash
091e141142
core/profile_select: Avoid uninitialized read in SelectProfile()
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The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
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videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
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Remove audio stretching
2021-09-18 11:18:24 -07:00
bunnei
d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
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ngct: Stub Match
2021-09-17 10:58:55 -07:00
Moonlacer
44135b011f
remove-audio-stretching-setting
2021-09-15 19:52:43 -05:00
ameerj
877cd60b00
gpu: Use std::jthread for async gpu thread
2021-09-15 20:49:07 -04:00
lat9nq
7bc07195c5
audin_u: Return a buffer event in RegisterBufferEvent
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq
17b0955f9a
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
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This also moves IAudioIn's definition to the header.
Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Narr the Reg
b34b3efbb2
ngct: Stub Match
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Needed for Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph
8d63ebcb64
vfs: Partially implement GetFileTimeStampRaw
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Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
bunnei
081ccc6441
Merge pull request #7009 from ameerj/main_process_cleanup
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core: Destroy main_process during shutdown
2021-09-13 23:32:43 -07:00
ameerj
67f7a6c398
core: Destroy main_process during shutdown
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The main_process was never being cleaned up, causing a noticeable memory leak after subsequent launches. This change cleans up the memory during Core Shutdown, mitigating the leak.
2021-09-13 23:44:52 -04:00
Morph
727f607e00
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 14:06:01 -04:00
Morph
4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
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account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph
f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
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FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph
3428232bca
Merge pull request #6992 from german77/brains
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hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph
74030eb427
Merge pull request #6987 from Morph1984/common-error
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common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph
47b6f522bd
Merge pull request #6986 from Morph1984/version-update
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api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
Morph
6f307f1521
kernel: Add missing <functional> include
2021-09-11 17:19:15 -04:00
Morph
4a6a73e887
file_sys/kernel_executable: Add missing <string> include
2021-09-11 17:19:14 -04:00
Morph
290afc00d3
common: Move error handling to error.cpp/h
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This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S
be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
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nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
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nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69
am: Implement GetNotificationStorageChannelEvent
2021-09-10 12:24:50 -05:00
german77
a7bbd37f81
hid: Stub SetTouchScreenConfiguration
2021-09-10 12:24:28 -05:00
Morph
c9710f6c78
api_version: Update and add AtmosphereTargetFirmware
2021-09-10 01:10:47 -04:00
Chloe
005b0e68db
Addressed issues
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1
Mark is_complete as atomic
2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa
Addressed issues
2021-09-09 00:09:04 +10:00
Ameer J
eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
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core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
ameerj
9e2bf49677
nvflinger: Use external surface format for framebuffer creation
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The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.
Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Chloe Marcec
9141816b10
address name shadowing with system
2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef
account: EnsureTokenIdCacheAsync
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Closes #2547 , #6946
2021-09-06 21:16:21 +10:00
bunnei
51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
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core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec
0b891c9245
FS: Recursively create directories for CreateDirectory
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Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`
This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
bunnei
e05bfd2f54
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-04 22:25:46 -07:00
bunnei
fb3e9314b9
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-03 21:53:00 -07:00
bunnei
25a97e0139
core: cpu_manager: Use jthread.
2021-09-03 19:05:41 -07:00
bunnei
5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
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nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
german77
f134a5e56c
ngct: Stub NGCT:U service
2021-08-27 14:15:34 -05:00
Morph
c1e2063c0d
service: nifm: Populate fields in GetCurrentNetworkProfile
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Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5
service: nifm: Cleanup GetCurrentIpConfigInfo
2021-08-27 02:10:58 -04:00
Morph
871e1c6315
network_interface: Cleanup code
2021-08-27 02:10:58 -04:00
Morph
a32a7dacf4
network_interface: Replace default return value with std::nullopt
2021-08-27 02:10:58 -04:00
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler"
2021-08-25 20:59:28 -07:00
ameerj
84b4ac5729
logging: Fix log filter during initialization
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The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.
This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J
bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
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kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei
f65f8b9097
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
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logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Morph
9cb376f8c2
applet_error: Fix 64-bit error code conversion
2021-08-19 13:16:48 -04:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
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It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Valeri
0b3d12be40
Fix check is thread current in GetThreadContext
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Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei
aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
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kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
ameerj
cd016d3cb5
configure_graphics: Add GPU nvdec decoding as an option
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Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.
Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
BreadFish64
14e93f133a
kernel: Optimize GetHostThreadID
2021-08-16 07:30:23 -05:00
Sönke Holz
356dbf4d1d
network_interface: correct formatting
2021-08-16 12:18:19 +02:00
spholz
dc47b5a5bf
network_interface: fix mingw-w64 build
2021-08-16 12:06:35 +02:00
Sönke Holz
70419f7a17
network: retrieve subnet mask and gateway info
2021-08-16 10:32:25 +02:00
bunnei
aef0ca6f0d
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
yzct12345
001675dced
logging: Simplify and make thread-safe
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This simplifies the logging system.
This also fixes some lost messages on startup.
The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.
With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
spholz
deb65a5717
network: don't use reinterpret_cast in GetAvailableNetworkInterfaces
2021-08-13 11:58:34 +02:00
Sönke Holz
e660334a21
network: fix mingw-w64 build
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The header "combaseapi.h" of mingw-w64 defines "interface" as "struct".
2021-08-13 11:23:50 +02:00
Sönke Holz
b18e1d031f
network: don't use assert to check if no network interfaces are returned
2021-08-13 11:21:34 +02:00
Sönke Holz
a0c4c1a23a
network: use Common::BitCast instead of std::bit_cast
2021-08-13 01:28:14 +02:00
Sönke Holz
8513e59431
network: narrow down scope of "result" in win32 code for
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GetAvailableNetworkInterfaces
2021-08-13 00:37:03 +02:00
Sönke Holz
771de32af1
network: use explicit bool conversions in GetAvailableNetworkInterfaces
2021-08-13 00:31:33 +02:00
Sönke Holz
765e97c347
network: initialize ip_addr in GetHostIPv4Address()
2021-08-13 00:28:44 +02:00
Sönke Holz
acca8aca8c
nifm: use operator*() instead of .value() to get value of std::optional
2021-08-13 00:24:33 +02:00
Sönke Holz
970d81abfc
nifm: treat a missing host IP address as a non-critical error
2021-08-13 00:21:54 +02:00
spholz
78a8249593
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-12 22:27:17 +02:00
Sönke Holz
21743daf38
network: correct formatting in network.cpp and network_interface.cpp
2021-08-12 22:15:48 +02:00
spholz
1e98e73828
configuration: add option to select network interface
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This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
7df790f1ae
Merge pull request #6823 from yzct12345/memory-cleanup
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memory: Clean up code
2021-08-09 17:09:56 -07:00
bunnei
5060a97210
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-08-07 12:33:31 -07:00
bunnei
9e3d1d865c
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-08-07 12:33:07 -07:00
bunnei
99bc49e76e
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
bunnei
48a3496b93
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei
36cf96857e
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
bunnei
5051d3c415
core: hle: kernel: DisableDispatch on suspend threads.
2021-08-07 12:18:47 -07:00
bunnei
1798c3b6b0
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
bunnei
cbe4e32d38
core: cpu_manager: Use KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
2dfb07388a
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
bunnei
d1c502720d
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
bunnei
77ad64b97d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bunnei
bedcf19710
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
bunnei
7569d6774d
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
bunnei
f2b0d28983
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
bunnei
01af2f4162
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
2b9560428b
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
bunnei
68eee94875
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
bunnei
5ea0d3629a
core: cpu_manager: Use jthread.
2021-08-07 12:18:47 -07:00
yzct12345
5f97f74a9a
memory: Address lioncash's review
2021-08-07 03:03:21 +00:00
yzct12345
70cc4c0f46
memory: Dedup Read and Write and fix logging bugs
2021-08-07 01:32:06 +00:00
spholz
33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-07 02:55:19 +02:00
Sönke Holz
ddeb8d854e
network: GetAndLogLastError: ignore Errno::AGAIN
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If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
bunnei
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz
dd5c41b5a6
network: GetCurrentIpConfigInfo: return host IP address
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Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
cc8ac112fc
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Sönke Holz
652e5e3df0
network: fix fcntl cmds
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F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
yzct12345
e611f522c2
memory: Clean up CopyBlock too
2021-08-05 21:09:08 +00:00
yzct12345
4edfa6ad8f
memory: Address lioncash's review
2021-08-05 20:29:43 +00:00
yzct12345
6df9611059
memory: Clean up code
2021-08-05 20:11:14 +00:00
Morph
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
spholz
e71f78d04c
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
Morph
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
Morph
9143fe5d3a
hle: api_version: Update HOS version to 12.1.0
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Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
bunnei
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
Morph
ba3d230421
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
Morph
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
Ameer J
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei
5acf020389
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
Morph
a6359fe9ae
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
Morph
d7cd316a6c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
Morph
b9b48aee7d
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
bunnei
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
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config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
bunnei
98b26b6e12
Merge pull request #6585 from ameerj/hades
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Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
ameerj
9dfbc9bdce
general: Rename "Frame Limit" references to "Speed Limit"
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This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj
2c6e274b39
config, nvflinger: Add FPS cap setting
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Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
bunnei
2656020608
Merge pull request #6551 from bunnei/improve-kernel-obj
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Improve management of kernel objects
2021-07-23 21:23:56 -04:00
ReinUsesLisp
4a82450c81
cmake: Remove shader cache version
2021-07-22 21:51:40 -04:00
lat9nq
1152d66ddd
general: Add setting shader_backend
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GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.
Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.
Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
2021-07-22 21:51:39 -04:00
bunnei
346bfb6c47
hle: service: kernel_helpers: Remove unnecessary pragma once.
2021-07-20 18:54:56 -07:00
bunnei
f3db3dcc8d
hle: kernel: svc: Remove part of ExitProcess.
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- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei
185b19fd5b
hle: service: nvdrv: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
6c6e730e9a
hle: service: hid: npad: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
52caa52cc2
hle: kernel: Track and release server sessions, and protect methods with locks.
2021-07-20 18:54:56 -07:00
bunnei
8d755147d8
hle: kernel: KProcess: Change process termination assert to a warning.
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- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei
854c7a3c28
hle: kernel: Ensure current running process is closed.
2021-07-20 18:54:56 -07:00
bunnei
ecf3653444
hle: kernel: Ensure global handle table is finalized before closing.
2021-07-20 18:54:56 -07:00
bunnei
24540e0ad9
kernel: svc: ConnectToNamedPort: Close extra reference to port.
2021-07-20 18:54:56 -07:00
bunnei
7bd020e030
hle: service: sm: Refactor to better manage ports.
2021-07-20 18:54:55 -07:00
bunnei
b119363fc2
hle: kernel: k_process: Close the handle table on shutdown.
2021-07-20 18:54:55 -07:00
bunnei
6020723e77
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
2021-07-20 18:54:55 -07:00
bunnei
fe402d3506
hle: kernel: Ensure global handle table is initialized.
2021-07-20 18:54:55 -07:00
bunnei
015058fadf
hle: service: Add a helper module for managing kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
929994132a
hle: kernel: Provide methods for tracking dangling kernel objects.
2021-07-20 18:54:55 -07:00
Morph
9b7e57f3f4
applet_controller: Add preliminary support for version 8
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Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
07073734ed
file_sys: Support load game collection ( #6582 )
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Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Fernando S
da4ca4f2f9
Merge pull request #6525 from ameerj/nvdec-fixes
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nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
Morph
0d88a2bc05
applets/web: Resolve Nintendo CDN URLs
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This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00