Commit graph

1598 commits

Author SHA1 Message Date
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Narr the Reg
403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
liamwhite
97729fd8e9
Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
lat9nq
4b93ea59db ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
bunnei
ba8ea95624
Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
2022-07-17 13:59:52 -07:00
bunnei
8ca8281f4f
Merge pull request #8543 from BreadFish64/use_tsc_from_caps
common/x64: Use TSC clock rate from CPUID when available
2022-07-16 23:14:38 -07:00
bunnei
02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei
7d66f8339e
Merge pull request #8593 from merryhime/ranged-setting-T
common/setting: Make ranged a property of the type
2022-07-16 15:32:52 -07:00
bunnei
87bb44830b
Merge pull request #8511 from german77/hbmenu
service: ptm: Add TS, nifm: Stub GetInternetConnectionStatus
2022-07-16 11:30:56 -07:00
bunnei
93a4ca11fa
Merge pull request #8560 from liamwhite/bitfield-may-alias
common: fix bitfield aliasing on GCC/Clang
2022-07-15 22:16:52 -07:00
merry
99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Merry
914ead075e common_funcs: Mark padding as [[maybe_unused]] 2022-07-15 10:34:38 +01:00
Liam
a1c1ad096d common: fix bitfield aliasing on GCC/Clang 2022-07-09 22:43:45 -04:00
Morph
ec4cba9de8
Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Marshall Mohror
e71d457af9 guard against div-by-zero 2022-07-06 13:00:00 -05:00
Marshall Mohror
b2ad4dd189 common/x64: Use TSC clock rate from CPUID when available
The current method used to estimate the TSC is fairly accurate - within a few kHz - but the exact value can be extracted from CPUID if available.
2022-07-06 12:42:01 -05:00
Liam
ed0319cfed common/fiber: make fibers easier to use 2022-07-02 12:33:49 -04:00
lat9nq
ca36722a54 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Fernando Sahmkow
3196d957b0 Adress Feedback. 2022-06-30 10:18:56 +02:00
german77
c0264d2121 service: ptm: Rewrite PSM and add TS 2022-06-28 19:22:46 -05:00
Fernando Sahmkow
2575a93dc6 Native clock: Use atomic ops as before. 2022-06-28 22:42:00 +02:00
Fernando Sahmkow
f5c1d7b8c8 Native Clock: remove inaccuracy mask. 2022-06-28 01:47:00 +02:00
Fernando Sahmkow
9cafb0d912 Core: Fix tests. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
a2d29412cb Core/Common: Corrections to core timing and add critical priority. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
096366ead5 Common: improve native clock. 2022-06-28 01:06:48 +02:00
bunnei
737c446fc1
Merge pull request #8432 from liamwhite/watchpoint
core/debugger: memory breakpoint support
2022-06-21 16:04:57 -07:00
Morph
a33e7c13fa
Merge pull request #8472 from german77/tace
common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 16:43:32 -04:00
Liam
208ed712f4 core/debugger: memory breakpoint support 2022-06-16 13:18:07 -04:00
Narr the Reg
d1f2f5f146 common: param_package: Demote DEBUG to TRACE for getters 2022-06-16 10:27:59 -05:00
liamwhite
0ae4eae9a6
Merge pull request #8460 from Morph1984/bounded-q
bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph
25429998e3 bounded_threadsafe_queue: Use constexpr capacity and mask
While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
Mai
103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Liam
feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam
a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam
58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph
c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
bunnei
5282efac1b
Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Liam
3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
Levi Behunin
4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Liam
fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00