german77
af55dd1935
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
4d308fd0b4
hid: Fix controller connection/disconnection
2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
c405a19b73
yuzu: Update frontend
2021-11-24 20:30:23 -06:00
german77
5a785ed794
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
Morph
a237fb5f75
configure_graphics_ui: AMD's -> AMD
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AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
5230378709
TextureCache: Make a better Anisotropic setter.
2021-11-16 22:11:33 +01:00
ameerj
864f2e0b81
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
2021-11-16 22:11:33 +01:00
Marshall Mohror
74e39ed6ee
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
lat9nq
1c93476a80
video_core,yuzu: Move UpdateRescalingInfo call to video_core
...
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
778700ff9d
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
bunnei
99ba26460d
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
german77
f503dbf071
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
Ameer J
fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
Ameer J
40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Moonlacer
1665e2d2a6
Geometry property removal and rewording
2021-10-25 17:39:36 -05:00
bunnei
c82318c9cb
Merge pull request #7197 from Moonlacer/tas_help_link
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tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
ameerj
ef811c6425
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer
abe6d39b1a
add_link
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remove_accident
fix_whoopsie
2021-10-16 21:48:49 -05:00
Romain Failliot
427ce8dcef
ui: fix crash when closing configure window
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This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.
It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph
ab441fb009
configuration: Use std::make_unique instead of operator new for ui
2021-10-15 15:26:32 -04:00
Moonlacer
c68ce25a14
settings_ui: Better NVDEC Description For Each Video Rendering Option ( #7165 )
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* better_description
* Revert "better_description"
This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd.
* better_nvdec_wording
* best_performance
* update_word_stuff
* another_update
2021-10-14 18:01:12 -07:00
Morph
b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
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yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Ameer J
a39760b947
Merge pull request #7147 from behunin/patch-1
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Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Romain Failliot
818651909f
Fix a few warnings
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- configure_input_player_widget.cpp: always better to use `const auto &`
whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
`ev->position()`, which returns floats, thus the addition of
`.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
namespace instead
2021-10-11 19:21:17 -04:00
Levi Behunin
54ae8d1649
Update configure_tas.ui
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Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
lat9nq
493905665c
configuration: Add const qualifier where able
2021-10-07 13:50:13 -04:00
lat9nq
fb66a455c4
yuzu qt: Remove global system instances from config, WaitTree, main
2021-10-07 13:50:13 -04:00
Morph
7bb2dd75cd
service: Reduce header include overhead
2021-10-07 13:32:21 -04:00
bunnei
8fad7dc248
Merge pull request #7090 from Moonlacer/tas_spacing_addition
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(Minor Change) Hint (?) Button Removal and Spacing Change to the TAS Window
2021-10-05 21:18:04 -07:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
8af9f3216e
settings: Remove BCAT settings
2021-09-29 01:24:21 -04:00
Morph
673d37a7c2
configure_network: Remove BCAT
2021-09-29 01:24:21 -04:00
Moonlacer
d09e618bd2
configure_tas: Remove help button from dialog window
2021-09-29 00:12:31 -04:00
Moonlacer
e55affe264
configure_tas: Ensure dialog buttons always stay at the bottom
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Previously, the dialog buttons would be floating in-place when the dialog is stretched downwards.
This change ensures that the dialog buttons always stay at the bottom of the window.
2021-09-29 00:04:19 -04:00
Ameer J
fba301155b
Merge pull request #7042 from v1993/patch-7
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Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
bunnei
326a449ef0
Merge pull request #7068 from behunin/patch-3
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Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
Levi Behunin
2b3c9c61db
Clean-up and nits
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Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00