Liam
e9c3d16f6f
debugger: add host fastmem pointer fetch command
2023-01-12 18:35:14 -05:00
Liam
2f2ef5b147
nvnflinger: correct swap interval handling
2023-01-11 22:05:08 -05:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
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yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1
yuzu: Read mouse wheel input
2023-01-10 18:20:58 -06:00
Morph
c277dad25f
Merge pull request #9596 from liamwhite/mvk
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MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-10 18:11:44 -05:00
liamwhite
cbcf210c19
Merge pull request #9582 from yuzu-emu/revert-9518-revert-9504-pg2
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Revert "Revert "k_page_group: synchronize""
2023-01-10 15:27:33 -05:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
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qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
74404261d2
Merge pull request #9598 from liamwhite/indirect
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vulkan_common: fix indirect draw with count
2023-01-10 15:27:02 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
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qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
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TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3
qt: unlock during signal emission
2023-01-10 12:46:01 -05:00
Liam
fa8581e900
vulkan_common: fix indirect draw with count
2023-01-10 09:43:36 -05:00
TellowKrinkle
eaf425bd32
MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-09 19:01:09 -05:00
Liam
1caa84e652
qt: fix configuration weirdness on turbo
2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
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https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
Morph
6bf1436f5c
Merge pull request #9589 from liamwhite/default
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renderer_vulkan: disable turbo by default
2023-01-09 16:23:24 -05:00
Morph
ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
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renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Morph
a4cd747122
Merge pull request #9530 from liamwhite/vk-feature-init
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vulkan_device: refactor feature testing
2023-01-09 16:23:04 -05:00
Morph
3be8312120
Merge pull request #9569 from liamwhite/shutdown-wars
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qt: additional fixes for reentrant shutdown
2023-01-09 16:21:27 -05:00
Liam
279005448a
vulkan_device: refactor feature testing
2023-01-09 16:12:16 -05:00
Liam
0df43e4e07
renderer_vulkan: disable turbo by default
2023-01-08 11:38:30 -05:00
Fernando Sahmkow
efbb6fe288
VideoCore: Fix OGL cache invalidation.
2023-01-07 21:56:17 -05:00
bunnei
a5693afa03
Revert "Revert "k_page_group: synchronize""
2023-01-07 15:32:10 -08:00
bunnei
66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
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input_common: Create an update engine
2023-01-07 13:41:27 -08:00
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
2023-01-07 21:15:37 +01:00
Liam
c19c8ac92c
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-07 14:35:11 -05:00
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
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YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
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renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam
444b25bae1
vulkan_device: avoid attempt to access empty optional
2023-01-06 21:23:21 -05:00
Liam
2e4dde12c7
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-06 19:07:47 -05:00
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
2023-01-06 18:50:01 -05:00
Narr the Reg
4bda2b475f
opengl: Sanitize antialiasing config
2023-01-06 13:42:20 -06:00
Wollnashorn
457826a83b
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
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The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
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Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite
3c05988df2
Merge pull request #9561 from liamwhite/update-dynarmic
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externals: update dynarmic, xbyak
2023-01-06 10:00:18 -05:00
liamwhite
6d74490139
Merge pull request #9558 from MonsterDruide1/network-timeout-noerror
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net: Silently translate ETIMEDOUT network error
2023-01-06 10:00:09 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
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VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
Fernando Sahmkow
f6245dc40a
MacroHLE: eliminate 2 rushed macros.
2023-01-05 20:53:31 -05:00
Narr the Reg
8042ce7e19
input_common: Create an update engine
2023-01-05 19:24:29 -06:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
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renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
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vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Liam
1ee0540f82
externals: update dynarmic, xbyak
2023-01-05 18:06:06 -05:00
Billy Laws
58fec43768
Run clang-format
2023-01-05 22:18:10 +00:00
Billy Laws
68ed60cee4
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
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The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws
6c812a0c84
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
2023-01-05 22:13:07 +00:00
Billy Laws
625a4af73a
shader_recompiler: Add support for lowering geometry passthrough
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Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws
9e2997c4b6
Vulkan, OpenGL: Hook up storage buffer alignment code
2023-01-05 22:13:07 +00:00
Billy Laws
8804a4eb23
shader_recompiler: Align SSBO offsets to meet host requirements
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We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws
3f0985c7b0
shader_recompiler: SPIRV: Only enable int64 feature when supported
2023-01-05 22:13:07 +00:00
Billy Laws
c1cc99584c
shader_recompiler: Add comparison operators to descriptor types
2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
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Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn
e07976a22b
video_core/vulkan: Vulkan driver pipelines now contain cache version
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So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
f2aa816679
video_core/vulkan: Added check if Vulkan pipeline path has been set
2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
67d4f190f7
yuzu-cmd: Removed use_vulkan_driver_pipeline_cache
from default_ini.h
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The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
b56ad93bbc
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
Fernando Sahmkow
2d0c4f2b1d
Fermi2D: sync cache flushes
2023-01-05 06:43:28 -05:00
Fernando Sahmkow
af5ecb0b15
MemoryManager: use fastmem directly.
2023-01-05 06:06:33 -05:00
MonsterDruide1
688a9fbfa6
net: Silently translate ETIMEDOUT network error
2023-01-05 11:54:36 +01:00
Fernando Sahmkow
6c7eb81f7d
video_core: Cache GPU internal writes.
2023-01-05 05:23:39 -05:00
Fernando Sahmkow
4d9af4a9d2
Vulkan: Fix drivers that don't support dynamic_state_2 up
2023-01-05 00:11:16 -05:00
013b689153
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
1e8cee2ddf
video_core: Implement maxwell3d draw texture method
2023-01-05 12:41:28 +08:00
Alexandre Bouvier
d0fe27708e
tests: update catch2 to 3.0.1
2023-01-05 04:58:31 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
Liam
301e9bbc03
vulkan: implement 'turbo mode' clock booster
2023-01-04 22:22:01 -05:00
Liam
66ae79de13
renderer_vulkan: implement fallback path for null descriptors
2023-01-04 22:14:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
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Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
03ccd8bf43
Texture Cache: Implement async texture downloads.
2023-01-03 22:52:15 -05:00
liamwhite
bbeb6e460c
Merge pull request #9518 from gidoly/revert-9504-pg2
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Revert "k_page_group: synchronize"
2023-01-03 21:40:57 -05:00
Fernando Sahmkow
ddbf851ef6
Vulkan: Update blacklisting to latest driver versions.
2023-01-03 21:16:43 -05:00
Fernando Sahmkow
a045e860dd
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
b62ffb612d
Vulkan: rework stencil tracking.
2023-01-03 16:29:16 -05:00
MonsterDruide1
04cb05fce0
TAS: Immediately switch stick to TAS on input
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-03 20:08:25 +01:00
Alexandre Bouvier
eceee8c3d9
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
liamwhite
6804a43f49
Merge pull request #9540 from MonsterDruide1/tas-sanitized-record
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TAS: Record sanitized instead of raw stick inputs
2023-01-02 09:51:29 -05:00
german77
80bcc18788
service: nifm: Initialize request state
2023-01-01 20:58:08 -06:00
german77
ebd811b535
service: nifm: Match documentation names
2023-01-01 20:58:01 -06:00
Liam
f9c6d39a6c
vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1
2023-01-01 16:43:58 -05:00
Liam
4814d87385
video_core: fix build
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b
Rasterizer: Setup skeleton for Host Conditional rendering
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
2793304117
Vulkan: Allow stagging buffer deferrals.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
8d694701bc
MacroHLE: Add OpenGL Support
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
4c82e47edd
Vulkan: Add other additional pipeline specs
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93
Vulkan: Implement Dynamic State 3
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c
Vulkan: Implement Dynamic States 2
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
cb1497d0d7
DMAPusher: Improve collection of non executing methods
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
ce448ce770
Revert Buffer cache changes and setup additional macros.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
18637766ef
MacroHLE: Reduce massive calculations on sizing estimation.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
93ac5a6a6d
MacroHLE: Add Index Buffer size estimation.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
c541559767
MacroHLE: Refactor MacroHLE system.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff
MacroHLE: Add MultidrawIndirect HLE Macro.
2023-01-01 16:43:57 -05:00
MonsterDruide1
d46c9c4659
TAS: Record sanitized instead of raw stick inputs
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
Merry
bee395d2f0
vfs: Replace cstr concat with char concat
2023-01-01 18:52:02 +00:00
Liam
aa13ee5c4a
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-01 11:59:47 -05:00
liamwhite
92103d4ff3
Merge pull request #9533 from merryhime/overcommit
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host_memory: mmap changes for virtual_base
2023-01-01 10:24:07 -05:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
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settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Merry
fd1831b65b
host_memory: Use transparent huge pages where available
2023-01-01 11:40:35 +00:00
Merry
4d7be85e73
host_memory: Allocate virtual_base with MAP_NORESERVE
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Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
Colin Kinloch
28cfc2146f
settings: comment language blocklist columns
2022-12-30 13:51:35 +00:00
bunnei
05c709bebe
core: hid: emulated_console: Avoid a crash if frontend does not configure touch_from_button_maps.
2022-12-30 00:14:53 -08:00
bunnei
c3af6d8372
Merge pull request #9515 from liamwhite/cmake-refactor
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CMake: make more features optional
2022-12-29 23:37:25 -05:00
Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
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Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8
settings: added regon/language warning bounds check
2022-12-29 15:55:24 +00:00
gidoly
10eaf31af3
Revert "k_page_group: synchronize"
2022-12-29 17:39:42 +09:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
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video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
Liam
c18cf05a06
cmake: make cubeb and SDL2 optional
2022-12-28 17:29:32 -05:00
bunnei
60419dd35e
Merge pull request #9504 from liamwhite/pg2
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k_page_group: synchronize
2022-12-28 17:28:31 -05:00
Liam
be43b62d79
cmake: make libusb optional
2022-12-28 17:26:46 -05:00
Liam
106cf27135
cmake: make room server optional
2022-12-28 17:18:27 -05:00
Colin Kinloch
2ccf175324
settings: warn on invalid regon/language combinations
2022-12-28 20:34:28 +00:00
bunnei
c5de54d509
Merge pull request #9490 from ameerj/texture-cache-prealloc
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texture_cache: Use pre-allocated heap buffer for texture swizzles
2022-12-27 00:07:35 -05:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
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yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Alexandre Bouvier
dce2649daf
tests: add missing header
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<cstring> is needed for std::memcpy
2022-12-26 04:26:31 +00:00
6a397bc8ed
video_core: Implement other missing vulkan topology
2022-12-26 12:20:49 +08:00
86d5b4e556
video_core: Implement vulkan QuadStrip topology
2022-12-26 11:37:34 +08:00
MonsterDruide1
bc4126acd7
TAS: Increase accuracy of Stick inputs
2022-12-25 21:49:09 +01:00
ameerj
7584d36922
texture_cache: Use Common::ScratchBuffer for swizzle buffers
2022-12-25 15:47:41 -05:00
ameerj
1209d428f1
texture_cache: Use pre-allocated buffer for texture downloads
2022-12-25 15:38:36 -05:00
ameerj
c448b3af2f
texture_cache: Use pre-allocated buffer for texture uploads
2022-12-25 15:38:36 -05:00
Liam
28d9c30861
k_page_table: remove HACK_OpenPages/ClosePages
2022-12-25 13:43:49 -05:00
Liam
3392fdac9b
k_page_group: synchronize
2022-12-25 12:55:21 -05:00
liamwhite
9933121256
Merge pull request #9500 from liamwhite/reentrant-shutdown
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qt: prevent reentrant shutdown
2022-12-25 12:51:25 -05:00
liamwhite
c6767704fb
Merge pull request #9496 from liamwhite/shm3
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kernel: workaround static shared memory initialization
2022-12-25 12:51:16 -05:00
liamwhite
ea70d9c79e
Merge pull request #9487 from liamwhite/look-at-the-time
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time: add LockFreeAtomicType
2022-12-25 12:50:57 -05:00
Fernando S
3e6850f00b
Merge pull request #9453 from ameerj/scratch-vector
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common: Add ScratchBuffer Class
2022-12-24 20:26:06 -05:00
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
2022-12-23 21:44:53 -05:00
Chris Oboe
201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds ( #9485 )
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* don't automatically open the console on windows build of yuzu-cmd
* fix formatting
2022-12-23 21:39:59 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
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qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f
qt: fix uninitialized memory usage
2022-12-23 20:57:36 -05:00
german77
c3a5522830
yuzu: Automatically refresh device list
2022-12-23 18:26:48 -06:00
Liam
99eccf581e
kernel: workaround static shared memory initialization
2022-12-23 13:40:30 -05:00
Liam
80670a5b6c
time: add LockFreeAtomicType
2022-12-21 22:36:55 -05:00
Liam
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
Liam
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
Liam
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
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EmuThread: refactor
2022-12-20 09:10:41 -05:00
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00