Commit graph

20370 commits

Author SHA1 Message Date
Liam
e9c3d16f6f debugger: add host fastmem pointer fetch command 2023-01-12 18:35:14 -05:00
Liam
2f2ef5b147 nvnflinger: correct swap interval handling 2023-01-11 22:05:08 -05:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1 yuzu: Read mouse wheel input 2023-01-10 18:20:58 -06:00
Morph
c277dad25f
Merge pull request #9596 from liamwhite/mvk
MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-10 18:11:44 -05:00
liamwhite
cbcf210c19
Merge pull request #9582 from yuzu-emu/revert-9518-revert-9504-pg2
Revert "Revert "k_page_group: synchronize""
2023-01-10 15:27:33 -05:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
74404261d2
Merge pull request #9598 from liamwhite/indirect
vulkan_common: fix indirect draw with count
2023-01-10 15:27:02 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3 qt: unlock during signal emission 2023-01-10 12:46:01 -05:00
Liam
fa8581e900 vulkan_common: fix indirect draw with count 2023-01-10 09:43:36 -05:00
TellowKrinkle
eaf425bd32 MoltenVK: restrict number of vertex attributes/bindings to 16 2023-01-09 19:01:09 -05:00
Liam
1caa84e652 qt: fix configuration weirdness on turbo 2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder (#9594)
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
Morph
6bf1436f5c
Merge pull request #9589 from liamwhite/default
renderer_vulkan: disable turbo by default
2023-01-09 16:23:24 -05:00
Morph
ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Morph
a4cd747122
Merge pull request #9530 from liamwhite/vk-feature-init
vulkan_device: refactor feature testing
2023-01-09 16:23:04 -05:00
Morph
3be8312120
Merge pull request #9569 from liamwhite/shutdown-wars
qt: additional fixes for reentrant shutdown
2023-01-09 16:21:27 -05:00
Liam
279005448a vulkan_device: refactor feature testing 2023-01-09 16:12:16 -05:00
Liam
0df43e4e07 renderer_vulkan: disable turbo by default 2023-01-08 11:38:30 -05:00
Fernando Sahmkow
efbb6fe288 VideoCore: Fix OGL cache invalidation. 2023-01-07 21:56:17 -05:00
bunnei
a5693afa03
Revert "Revert "k_page_group: synchronize"" 2023-01-07 15:32:10 -08:00
bunnei
66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
input_common: Create an update engine
2023-01-07 13:41:27 -08:00
MonsterDruide1
115bf20448 TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
Liam
c19c8ac92c renderer_vulkan: pause turbo submissions on inactive queue 2023-01-07 14:35:11 -05:00
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam
444b25bae1 vulkan_device: avoid attempt to access empty optional 2023-01-06 21:23:21 -05:00
Liam
2e4dde12c7 renderer_vulkan: disable clock boost on unvalidated devices 2023-01-06 19:07:47 -05:00
Liam
9ed4c13758 qt: additional fixes for reentrant shutdown 2023-01-06 18:50:01 -05:00
Narr the Reg
4bda2b475f opengl: Sanitize antialiasing config 2023-01-06 13:42:20 -06:00
Wollnashorn
457826a83b video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite
3c05988df2
Merge pull request #9561 from liamwhite/update-dynarmic
externals: update dynarmic, xbyak
2023-01-06 10:00:18 -05:00
liamwhite
6d74490139
Merge pull request #9558 from MonsterDruide1/network-timeout-noerror
net: Silently translate ETIMEDOUT network error
2023-01-06 10:00:09 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
Fernando Sahmkow
f6245dc40a MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
Narr the Reg
8042ce7e19 input_common: Create an update engine 2023-01-05 19:24:29 -06:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Liam
1ee0540f82 externals: update dynarmic, xbyak 2023-01-05 18:06:06 -05:00
Billy Laws
58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws
68ed60cee4 shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws
6c812a0c84 Vulkan, OpenGL: Hook up geometry shader passthrough emulation 2023-01-05 22:13:07 +00:00
Billy Laws
625a4af73a shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws
9e2997c4b6 Vulkan, OpenGL: Hook up storage buffer alignment code 2023-01-05 22:13:07 +00:00
Billy Laws
8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws
3f0985c7b0 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
Billy Laws
c1cc99584c shader_recompiler: Add comparison operators to descriptor types 2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn
e07976a22b video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
9c9008ac81 video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache 2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0 config: Set the Vulkan driver pipeline cache option to be global 2023-01-05 21:03:01 +01:00
Wollnashorn
f2aa816679 video_core/vulkan: Added check if Vulkan pipeline path has been set 2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff config: Better wording for VK pipeline cache option and enable by default 2023-01-05 21:03:01 +01:00
Wollnashorn
67d4f190f7 yuzu-cmd: Removed use_vulkan_driver_pipeline_cache from default_ini.h
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
b56ad93bbc BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
Fernando Sahmkow
2d0c4f2b1d Fermi2D: sync cache flushes 2023-01-05 06:43:28 -05:00
Fernando Sahmkow
af5ecb0b15 MemoryManager: use fastmem directly. 2023-01-05 06:06:33 -05:00
MonsterDruide1
688a9fbfa6 net: Silently translate ETIMEDOUT network error 2023-01-05 11:54:36 +01:00
Fernando Sahmkow
6c7eb81f7d video_core: Cache GPU internal writes. 2023-01-05 05:23:39 -05:00
Fernando Sahmkow
4d9af4a9d2 Vulkan: Fix drivers that don't support dynamic_state_2 up 2023-01-05 00:11:16 -05:00
013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
1e8cee2ddf video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
Alexandre Bouvier
d0fe27708e tests: update catch2 to 3.0.1 2023-01-05 04:58:31 +01:00
Liam
a4269c285a common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
Liam
301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
Liam
66ae79de13 renderer_vulkan: implement fallback path for null descriptors 2023-01-04 22:14:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Fernando Sahmkow
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
03ccd8bf43 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
liamwhite
bbeb6e460c
Merge pull request #9518 from gidoly/revert-9504-pg2
Revert "k_page_group: synchronize"
2023-01-03 21:40:57 -05:00
Fernando Sahmkow
ddbf851ef6 Vulkan: Update blacklisting to latest driver versions. 2023-01-03 21:16:43 -05:00
Fernando Sahmkow
a045e860dd ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow
b62ffb612d Vulkan: rework stencil tracking. 2023-01-03 16:29:16 -05:00
MonsterDruide1
04cb05fce0 TAS: Immediately switch stick to TAS on input
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-03 20:08:25 +01:00
Alexandre Bouvier
eceee8c3d9 cmake: move find-modules to root cmake dir 2023-01-02 18:22:07 +01:00
liamwhite
6804a43f49
Merge pull request #9540 from MonsterDruide1/tas-sanitized-record
TAS: Record sanitized instead of raw stick inputs
2023-01-02 09:51:29 -05:00
german77
80bcc18788 service: nifm: Initialize request state 2023-01-01 20:58:08 -06:00
german77
ebd811b535 service: nifm: Match documentation names 2023-01-01 20:58:01 -06:00
Liam
f9c6d39a6c vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 2023-01-01 16:43:58 -05:00
Liam
4814d87385 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
2793304117 Vulkan: Allow stagging buffer deferrals. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
8d694701bc MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
4c82e47edd Vulkan: Add other additional pipeline specs 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9 Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
cb1497d0d7 DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
ce448ce770 Revert Buffer cache changes and setup additional macros. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
18637766ef MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
93ac5a6a6d MacroHLE: Add Index Buffer size estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
c541559767 MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
MonsterDruide1
d46c9c4659 TAS: Record sanitized instead of raw stick inputs
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
Merry
bee395d2f0 vfs: Replace cstr concat with char concat 2023-01-01 18:52:02 +00:00
Liam
aa13ee5c4a vulkan_common: unify VK_EXT_debug_utils and selection of validation layer 2023-01-01 11:59:47 -05:00
liamwhite
92103d4ff3
Merge pull request #9533 from merryhime/overcommit
host_memory: mmap changes for virtual_base
2023-01-01 10:24:07 -05:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Merry
fd1831b65b host_memory: Use transparent huge pages where available 2023-01-01 11:40:35 +00:00
Merry
4d7be85e73 host_memory: Allocate virtual_base with MAP_NORESERVE
Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
Colin Kinloch
28cfc2146f settings: comment language blocklist columns 2022-12-30 13:51:35 +00:00
bunnei
05c709bebe core: hid: emulated_console: Avoid a crash if frontend does not configure touch_from_button_maps. 2022-12-30 00:14:53 -08:00
bunnei
c3af6d8372
Merge pull request #9515 from liamwhite/cmake-refactor
CMake: make more features optional
2022-12-29 23:37:25 -05:00
Wollnashorn
1df5d12b19 config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8 settings: added regon/language warning bounds check 2022-12-29 15:55:24 +00:00
gidoly
10eaf31af3
Revert "k_page_group: synchronize" 2022-12-29 17:39:42 +09:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
Liam
c18cf05a06 cmake: make cubeb and SDL2 optional 2022-12-28 17:29:32 -05:00
bunnei
60419dd35e
Merge pull request #9504 from liamwhite/pg2
k_page_group: synchronize
2022-12-28 17:28:31 -05:00
Liam
be43b62d79 cmake: make libusb optional 2022-12-28 17:26:46 -05:00
Liam
106cf27135 cmake: make room server optional 2022-12-28 17:18:27 -05:00
Colin Kinloch
2ccf175324 settings: warn on invalid regon/language combinations 2022-12-28 20:34:28 +00:00
bunnei
c5de54d509
Merge pull request #9490 from ameerj/texture-cache-prealloc
texture_cache: Use pre-allocated heap buffer for texture swizzles
2022-12-27 00:07:35 -05:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Alexandre Bouvier
dce2649daf
tests: add missing header
<cstring> is needed for std::memcpy
2022-12-26 04:26:31 +00:00
6a397bc8ed video_core: Implement other missing vulkan topology 2022-12-26 12:20:49 +08:00
86d5b4e556 video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
MonsterDruide1
bc4126acd7 TAS: Increase accuracy of Stick inputs 2022-12-25 21:49:09 +01:00
ameerj
7584d36922 texture_cache: Use Common::ScratchBuffer for swizzle buffers 2022-12-25 15:47:41 -05:00
ameerj
1209d428f1 texture_cache: Use pre-allocated buffer for texture downloads 2022-12-25 15:38:36 -05:00
ameerj
c448b3af2f texture_cache: Use pre-allocated buffer for texture uploads 2022-12-25 15:38:36 -05:00
Liam
28d9c30861 k_page_table: remove HACK_OpenPages/ClosePages 2022-12-25 13:43:49 -05:00
Liam
3392fdac9b k_page_group: synchronize 2022-12-25 12:55:21 -05:00
liamwhite
9933121256
Merge pull request #9500 from liamwhite/reentrant-shutdown
qt: prevent reentrant shutdown
2022-12-25 12:51:25 -05:00
liamwhite
c6767704fb
Merge pull request #9496 from liamwhite/shm3
kernel: workaround static shared memory initialization
2022-12-25 12:51:16 -05:00
liamwhite
ea70d9c79e
Merge pull request #9487 from liamwhite/look-at-the-time
time: add LockFreeAtomicType
2022-12-25 12:50:57 -05:00
Fernando S
3e6850f00b
Merge pull request #9453 from ameerj/scratch-vector
common: Add ScratchBuffer Class
2022-12-24 20:26:06 -05:00
Liam
cb7f0c2ec3 qt: prevent reentrant shutdown 2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item (#9497) 2022-12-23 21:44:53 -05:00
Chris Oboe
201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds (#9485)
* don't automatically open the console on windows build of yuzu-cmd

* fix formatting
2022-12-23 21:39:59 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f qt: fix uninitialized memory usage 2022-12-23 20:57:36 -05:00
german77
c3a5522830 yuzu: Automatically refresh device list 2022-12-23 18:26:48 -06:00
Liam
99eccf581e kernel: workaround static shared memory initialization 2022-12-23 13:40:30 -05:00
Liam
80670a5b6c time: add LockFreeAtomicType 2022-12-21 22:36:55 -05:00
Liam
60ce34aa80 qt: exit properly on guest-initiated close 2022-12-21 19:55:01 -05:00
Liam
ae6015a69b qt: use main window as close overlay parent 2022-12-21 19:27:11 -05:00
Liam
053ad04d3f qt: continue event loop during game close 2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
EmuThread: refactor
2022-12-20 09:10:41 -05:00
ameerj
c6590ad07b scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00