Fernando Sahmkow
806f569143
Shader_IR: Change name of TrackSampler function so it does not confuse with the type.
2020-01-24 16:44:48 -04:00
Fernando Sahmkow
3919b7b8a9
Shader_IR: Corrections, styling and extras.
2020-01-24 16:44:48 -04:00
Fernando Sahmkow
37b8504faa
Shader_IR: Correct Custom Variable assignment.
2020-01-24 16:44:47 -04:00
Fernando Sahmkow
7c530e0666
Shader_IR: Propagate bindless index into the GL compiler.
2020-01-24 16:44:47 -04:00
Fernando Sahmkow
3c34678627
Shader_IR: Implement Injectable Custom Variables to the IR.
2020-01-24 16:43:31 -04:00
Fernando Sahmkow
2b02f29a2d
GL Backend: Introduce indexed samplers into the GL backend
2020-01-24 16:43:31 -04:00
Fernando Sahmkow
037ea431ce
Shader_IR: deduce size of indexed samplers
2020-01-24 16:43:31 -04:00
Fernando Sahmkow
f4603d23c5
Shader_IR: Setup Indexed Samplers on the IR
2020-01-24 16:43:30 -04:00
Fernando Sahmkow
603c861532
Shader_IR: Implement initial code for tracking indexed samplers.
2020-01-24 16:43:30 -04:00
Fernando Sahmkow
64496f2456
Shader_IR: Address Feedback
2020-01-24 16:43:30 -04:00
Fernando Sahmkow
b97608ca64
Shader_IR: Allow constant access of guest driver.
2020-01-24 16:43:30 -04:00
Fernando Sahmkow
dc5cfa8d28
Shader_IR: Address Feedback
2020-01-24 16:43:29 -04:00
Fernando Sahmkow
74aa7de5e3
Guest_driver: Correct compiling errors in GCC.
2020-01-24 16:43:29 -04:00
Fernando Sahmkow
1e4b6bef6f
Shader_IR: Store Bound buffer on Shader Usage
2020-01-24 16:43:29 -04:00
Fernando Sahmkow
c921e496eb
GPU: Implement guest driver profile and deduce texture handler sizes.
2020-01-24 16:43:29 -04:00
bunnei
a104b985a8
Merge pull request #3273 from FernandoS27/txd-array
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Shader_IR: Implement TXD Array.
2020-01-24 14:02:40 -05:00
bunnei
f64adcfc37
Merge pull request #3340 from SciresM/pmdx
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loader: provide default arguments (zero byte) to NSOs
2020-01-24 10:31:43 -05:00
FearlessTobi
d01eb12f36
Replace GetString with Get function
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This should hopefully fix compilation errors.
2020-01-23 20:55:26 +01:00
FearlessTobi
bbd85a495a
Address second part of review comments
2020-01-23 20:55:26 +01:00
FearlessTobi
0fe11746fc
Address review comments
2020-01-23 20:55:26 +01:00
fearlessTobi
ac3690f205
Input: UDP Client to provide motion and touch controls
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An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2020-01-23 20:55:26 +01:00
bunnei
a167da4278
Merge pull request #3341 from bunnei/time-posix-myrule
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service: time: Implement ToPosixTimeWithMyRule.
2020-01-23 12:04:01 -05:00
Fernando Sahmkow
9c6b5cae68
Merge pull request #3338 from ReinUsesLisp/no-fastmath
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gl_shader_cache: Disable fastmath on Nvidia
2020-01-23 10:08:45 -04:00
bunnei
ed76c71319
service: time: Implement ToPosixTimeWithMyRule.
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- Used by Pokemon Mystery Dungeon.
2020-01-22 23:20:19 -05:00
Michael Scire
5a7eecc3ad
loader: provide default arguments (zero byte) to NSOs
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Certain newer unity games (Terraria, Pokemon Mystery Dungeon) require
that the argument region be populated. Failure to do so results in
an integer underflow in argument count, and eventually an unmapped
read at 0x800000000. Providing this default fixes this.
Note that the behavior of official software is as yet unverified,
arguments-wise.
2020-01-22 20:14:06 -08:00
bunnei
89b326e396
Merge pull request #3324 from FearlessTobi/port-5037
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Port citra-emu/citra#5037 : "CMake: Create thin archives on Linux"
2020-01-22 19:48:15 -05:00
Bartosz Kaszubowski
9a22b6dced
GUI: fix minor issues with dark themes
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GUI: rename and reorder themes
2020-01-22 21:12:45 +01:00
ReinUsesLisp
3ce28342a2
gl_shader_cache: Disable fastmath on Nvidia
2020-01-21 19:08:08 -03:00
Fernando Sahmkow
79e0991d9b
Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
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vk_blit_screen: Initial implementation
2020-01-20 22:32:16 -04:00
ReinUsesLisp
a665581684
vk_blit_screen: Address feedback
2020-01-20 18:43:11 -03:00
bunnei
7113236b30
time: Fix month off-by-one error.
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- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-20 14:20:32 -05:00
bunnei
4ea073c286
Merge pull request #3332 from bunnei/config-audio-tab
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yuzu_qt: config: Move audio to its own tab.
2020-01-20 04:24:51 -05:00
bunnei
69b44392a7
Merge pull request #3328 from ReinUsesLisp/vulkan-atoms
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vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
2020-01-20 00:01:52 -05:00
bunnei
5a077c95ce
Merge pull request #3322 from ReinUsesLisp/vk-front-face
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vk_graphics_pipeline: Set front facing properly
2020-01-19 23:22:34 -05:00
bunnei
690732bc0d
yuzu_qt: config: Move audio to its own tab.
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- We have some important audio settings, makes them more discoverable.
2020-01-19 23:17:53 -05:00
bunnei
8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
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service: time: Rewrite implementation of glue services.
2020-01-19 22:45:05 -05:00
ReinUsesLisp
f5dfe68a94
vk_blit_screen: Initial implementation
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This abstraction takes care of presenting accelerated and
non-accelerated or "framebuffer" images to the Vulkan swapchain.
2020-01-19 21:12:43 -03:00
bunnei
41373d212e
Merge pull request #3313 from ReinUsesLisp/vk-rasterizer
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vk_rasterizer: Implement Vulkan's rasterizer
2020-01-19 18:09:01 -05:00
Bartosz Kaszubowski
9ac33c2620
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
2020-01-19 15:56:49 -05:00
ReinUsesLisp
b2c976ad0e
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
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Also updates sirit to include atomic instructions.
2020-01-19 16:40:31 -03:00
Léo Lam
f98cd210ab
CMake: Create thin archives on Linux
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This significantly reduces unnecessary disk writes and space usage
when building Citra.
libcore.a is now only ~1MB rather than several hundred megabytes.
2020-01-19 12:52:09 +01:00
Fernando Sahmkow
51c8aea979
Merge pull request #3317 from ReinUsesLisp/gl-decomp-cc-decomp
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gl_shader_decompiler: Fix decompilation of condition codes
2020-01-18 19:56:55 -04:00
ReinUsesLisp
d110a371bb
gl_state: Use bool instead of GLboolean
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This fixes template resolution considering GLboolean an integer instead
of a bool.
2020-01-18 19:10:34 -03:00
ReinUsesLisp
94915d4ea1
vk_graphics_pipeline: Set front facing properly
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Front face was being forced to a certain value when cull face is
disabled. Set a default value on initialization and drop the forcefully
set front facing value with culling disabled.
2020-01-18 18:50:47 -03:00
bunnei
e972016456
Merge pull request #3298 from Simek/missing_hotkeys
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GUI: add few missing hotkeys to main menu
2020-01-18 13:07:13 -05:00
Markus Wick
56672b8c98
core/memory: Create a special MapMemoryRegion for physical memory.
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This allows us to create a fastmem arena within the memory.cpp helpers.
2020-01-18 08:38:47 +01:00
Markus Wick
55103da066
core/hle: Simplify PhysicalMemory usage in vm_manager.
2020-01-18 08:29:19 +01:00
Markus Wick
7e94e544f4
core/loaders: Simplify PhysicalMemory usage.
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It is currently a std::vector, however we might want to replace it with a more fancy allocator.
So we can't use the C++ iterators any more.
2020-01-18 08:29:19 +01:00
bunnei
9bf4850f74
Merge pull request #3305 from ReinUsesLisp/point-size-program
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gl_state: Implement PROGRAM_POINT_SIZE
2020-01-18 01:56:32 -05:00
bunnei
15163edaaa
Merge pull request #3312 from ReinUsesLisp/atoms-u32
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shader/memory: Implement ATOMS.ADD.U32
2020-01-18 00:54:07 -05:00