Fernando Sahmkow
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4bc5469f52
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Texture Cache: Release stagging buffers on tick frame
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2023-04-29 15:31:38 +02:00 |
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Fernando Sahmkow
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58d1c7c77a
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Address Feedback & Clang Format
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2023-04-29 00:18:21 +02:00 |
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Fernando Sahmkow
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e3a2ca96bd
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Accelerate DMA: Use texture cache async downloads to perform the copies
to host.
WIP
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2023-04-29 00:18:21 +02:00 |
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Fernando Sahmkow
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3fbee093b2
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TextureCache: refactor DMA downloads to allow multiple buffers.
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2023-04-29 00:18:21 +02:00 |
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liamwhite
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54b4c84ab6
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Merge pull request #10008 from vonchenplus/texture_cache
video_core: update imageinfo implement
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2023-04-11 11:59:18 -04:00 |
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liamwhite
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ff386e794b
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Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
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2023-04-03 13:05:52 -04:00 |
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ff2089fdf5
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video_core: Keep the definition of DimensionControl consistent with nvidia open doc
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2023-03-31 12:33:07 +08:00 |
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Max Dunbar
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e446f368d7
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Fixes 'Continous' typo
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2023-03-29 19:26:12 -07:00 |
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Kelebek1
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c68b4bee2c
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Only upload GPU-modified overlaps
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2023-03-28 11:07:39 +01:00 |
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Ross Schlaikjer
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f38ae8e953
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Pass GPU page table by reference
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2023-03-25 00:25:02 -04:00 |
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liamwhite
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0c7149d222
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Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
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2023-03-14 11:35:37 -04:00 |
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11ffbee5ae
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video_core: Better defined ImageInfo parameters
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2023-03-14 22:36:34 +08:00 |
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Liam
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600f325d87
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general: fix spelling mistakes
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2023-03-12 11:33:01 -04:00 |
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c8ad039612
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video_core: Update texture format
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2023-03-10 21:48:50 +08:00 |
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ameerj
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6b9cc0ed23
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Refactor AccelerateDMA code
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2023-03-06 22:57:45 -05:00 |
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Fernando Sahmkow
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8a3411b417
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
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ameerj
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b5bcd8c71b
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configuration: Add async ASTC decode setting
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2023-02-22 18:21:09 -05:00 |
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ameerj
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090bc588e5
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texture_cache: Add async texture decoding
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2023-02-22 00:26:07 -05:00 |
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ameerj
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93cf2b3ca8
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |
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Levi Behunin
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d5fc56db4b
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Move to Clang Format 15
Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
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2023-01-29 17:49:42 -07:00 |
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ameerj
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c2fb7b64ce
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texture_cache: Adjust image view sizes by MSAA samples
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2023-01-28 00:15:29 -05:00 |
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013b689153
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
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Fernando Sahmkow
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03ccd8bf43
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Texture Cache: Implement async texture downloads.
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2023-01-03 22:52:15 -05:00 |
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Fernando Sahmkow
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3630bfaef3
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RasterizerMemory: Add filtering for flushing/invalidation operations.
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2023-01-01 16:43:58 -05:00 |
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ameerj
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7584d36922
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texture_cache: Use Common::ScratchBuffer for swizzle buffers
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2022-12-25 15:47:41 -05:00 |
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ameerj
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1209d428f1
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texture_cache: Use pre-allocated buffer for texture downloads
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2022-12-25 15:38:36 -05:00 |
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ameerj
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c448b3af2f
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texture_cache: Use pre-allocated buffer for texture uploads
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2022-12-25 15:38:36 -05:00 |
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liamwhite
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22aff09b33
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Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
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2022-12-03 12:09:21 -05:00 |
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Fernando Sahmkow
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7356ab1de6
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GPU: Implement additional render target formats.
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2022-11-24 20:35:44 +01:00 |
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Fernando Sahmkow
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957840be91
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Fermi2D: Rework blit engine and add a software blitter.
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2022-11-24 20:35:44 +01:00 |
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Liam
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9737615948
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general: fix compile for Apple Clang
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2022-11-22 22:22:28 -05:00 |
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75596c07e0
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video_core: Fix SNORM texture buffer emulating error (#9001)
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2022-11-04 02:39:42 -04:00 |
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Morph
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c7e079a5d4
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general: Resolve -Wunused-lambda-capture and C5233
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2022-10-22 15:02:04 -04:00 |
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Morph
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f16db300c6
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format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT.
Used in Persona 5 Royal
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2022-10-21 01:54:57 -04:00 |
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Morph
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ddf5577799
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video_core: Fix spelling of "synchronize"
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2022-10-16 00:50:53 -04:00 |
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Kelebek1
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752659aef3
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
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Morph
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fedd983f96
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general: Format licenses as per SPDX guidelines
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2022-10-06 21:00:54 +02:00 |
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Fernando Sahmkow
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ada09778d9
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Vulkan Texture Cache: Limit render area to the max width/height of the targets.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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8fd1d769fe
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ImageBase: Basic fixes.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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fd7afda1e8
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VideoCore: Implement formats needed for N64 emulation.
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2022-10-06 21:00:53 +02:00 |
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bunnei
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f5fd6b5c86
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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e44ac8b821
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Texture Cache: Fix GC and GPU Modified on Joins.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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f350c3d74e
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Texture cache: Fix the remaining issues with memory mnagement and unmapping.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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9cf4c8831d
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Texture cache: Fix dangling references on multichannel.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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e462191482
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Refactor VideoCore to use AS sepparate from Channel.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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bb74973bba
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General: Rebase fixes.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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6fc4012396
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VideoCore: Extra Fixes.
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2022-10-06 21:00:52 +02:00 |
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Fernando Sahmkow
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3f8e7a5585
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VideoCore: Fix channels with disk pipeline/shader cache.
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2022-10-06 21:00:51 +02:00 |
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Fernando Sahmkow
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139ea93512
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
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Fernando Sahmkow
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1a49991676
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Texture Cache: Add ASTC 10x5 Format.
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2022-10-06 16:45:40 +02:00 |
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