From bc16f7f3cce7b3a689f45697d9f6fbd970993e32 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 20 Aug 2018 19:22:43 -0400 Subject: [PATCH] renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves Given we use a base-class type within the renderer for the rasterizer (RasterizerInterface), we want to allow renderers to perform more complex initialization if they need to do such a thing. This makes it important to reserve type information. Given the OpenGL renderer is quite simple settings-wise, this is just a simple shuffling of the initialization code. For something like Vulkan however this might involve doing something like: // Initialize and call rasterizer-specific function that requires // the full type of the instance created. auto raster = std::make_unique(some, params); raster->CallSomeVulkanRasterizerSpecificFunction(); // Assign to base class variable rasterizer = std::move(raster) --- src/video_core/renderer_base.cpp | 8 -------- src/video_core/renderer_base.h | 3 --- src/video_core/renderer_opengl/renderer_opengl.cpp | 13 ++++++++++--- src/video_core/renderer_opengl/renderer_opengl.h | 2 ++ 4 files changed, 12 insertions(+), 14 deletions(-) diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index afd86a83ab..645d1521a4 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include #include "core/frontend/emu_window.h" #include "core/settings.h" #include "video_core/renderer_base.h" @@ -17,18 +16,11 @@ RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{wi RendererBase::~RendererBase() = default; void RendererBase::RefreshBaseSettings() { - RefreshRasterizerSetting(); UpdateCurrentFramebufferLayout(); renderer_settings.use_framelimiter = Settings::values.toggle_framelimit; } -void RendererBase::RefreshRasterizerSetting() { - if (rasterizer == nullptr) { - rasterizer = std::make_unique(render_window); - } -} - void RendererBase::UpdateCurrentFramebufferLayout() { const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout(); diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index d9f16b8e69..2a357f9d09 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -58,9 +58,6 @@ public: void RefreshBaseSettings(); protected: - /// Refreshes settings specific to the rasterizer. - void RefreshRasterizerSetting(); - Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bf30eda6d3..4a23a931ef 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -16,6 +16,7 @@ #include "core/memory.h" #include "core/settings.h" #include "core/tracer/recorder.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/utils.h" @@ -142,7 +143,6 @@ void RendererOpenGL::SwapBuffers(boost::optional(render_window); +} + void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer) { @@ -463,8 +471,7 @@ bool RendererOpenGL::Init() { } InitOpenGLObjects(); - - RefreshRasterizerSetting(); + CreateRasterizer(); return true; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index a5eab69973..6f048ed06a 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -59,6 +59,8 @@ public: private: void InitOpenGLObjects(); + void CreateRasterizer(); + void ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer); void DrawScreen();