From 9fe077635e00aba362034a694c5d1a701abc288a Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Sun, 16 Oct 2022 03:15:54 -0400 Subject: [PATCH] sdl2_sink: Distinguish between capture and non-capture device names The function prototype appears to care whether we are loading capture devices or not, and SDL_GetAudioDeviceName has a parameter to use it, but for some reason it isn't. This puts `capture` where it goes. --- src/audio_core/sink/sdl2_sink.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp index dee47cf0ec..cc13c62546 100644 --- a/src/audio_core/sink/sdl2_sink.cpp +++ b/src/audio_core/sink/sdl2_sink.cpp @@ -230,7 +230,7 @@ std::vector ListSDLSinkDevices(bool capture) { const int device_count = SDL_GetNumAudioDevices(capture); for (int i = 0; i < device_count; ++i) { - const char* name = SDL_GetAudioDeviceName(i, 0); + const char* name = SDL_GetAudioDeviceName(i, capture); if (name != nullptr) { device_list.emplace_back(name); }