diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 819cc61319..8b574d4e5d 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -541,7 +541,6 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); - const std::size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value();