diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index d9aae6dff3..d4b81cd87e 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -197,7 +197,7 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) { glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, params.num_levels - 1); + glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, static_cast(params.num_levels - 1)); if (params.num_levels == 1) { glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f); } @@ -552,8 +552,11 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view, const Common::Rectangle& dst_rect = copy_config.dst_rect; const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear; - glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left, - dst_rect.top, dst_rect.right, dst_rect.bottom, buffers, + glBlitFramebuffer(static_cast(src_rect.left), static_cast(src_rect.top), + static_cast(src_rect.right), static_cast(src_rect.bottom), + static_cast(dst_rect.left), static_cast(dst_rect.top), + static_cast(dst_rect.right), static_cast(dst_rect.bottom), + buffers, is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST); }