From 1d182fc0f5f8a6facf6e4aebcf79d6d9a092a48c Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 19 Jun 2021 21:30:27 -0300 Subject: [PATCH] shader: Calibrate loop safety threshold --- .../frontend/maxwell/structured_control_flow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 605ec38e13..0fb870a695 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -751,7 +751,7 @@ private: IR::Block* const init_block{block_pool.Create(inst_pool)}; IR::IREmitter ir{*init_block}; - static constexpr u32 SAFETY_THRESHOLD = 0x2000; + static constexpr u32 SAFETY_THRESHOLD = 0x1000; ir.SetLoopSafetyVariable(this_loop_id, ir.Imm32(SAFETY_THRESHOLD)); if (current_block) {