From 1a95a7cdd9d8ffb6fd83396a5b3d4d93c2cb79fb Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 14 Jul 2021 18:39:31 +0200 Subject: [PATCH] GPUMemoryManager: Force inmediate invalidation when writting block. --- src/video_core/memory_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index d2b9d5f2b0..2bc97ec308 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -327,7 +327,7 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s // Invalidate must happen on the rasterizer interface, such that memory is always // synchronous when it is written (even when in asynchronous GPU mode). - rasterizer->InvalidateRegion(dest_addr, copy_amount); + rasterizer->UnmapMemory(dest_addr, copy_amount); system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); }