hle: kernel: KThread: Fix ThreadType definition.
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4782985013
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0530292b97
5 changed files with 12 additions and 11 deletions
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@ -763,7 +763,7 @@ void KScheduler::Initialize() {
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std::string name = "Idle Thread Id:" + std::to_string(core_id);
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std::string name = "Idle Thread Id:" + std::to_string(core_id);
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std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
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std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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auto thread_res = KThread::Create(system, THREADTYPE_KERNEL, name, 0, THREADPRIO_LOWEST, 0,
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auto thread_res = KThread::Create(system, ThreadType::Kernel, name, 0, THREADPRIO_LOWEST, 0,
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static_cast<u32>(core_id), 0, nullptr, std::move(init_func),
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static_cast<u32>(core_id), 0, nullptr, std::move(init_func),
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init_func_parameter);
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init_func_parameter);
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idle_thread = thread_res.Unwrap().get();
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idle_thread = thread_res.Unwrap().get();
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@ -48,10 +48,13 @@ enum ThreadPriority : u32 {
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THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
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THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
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};
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};
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enum ThreadType : u32 {
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enum class ThreadType : u32 {
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THREADTYPE_USER = 0x1,
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Main = 0,
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THREADTYPE_KERNEL = 0x2,
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Kernel = 1,
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HighPriority = 2,
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User = 3,
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};
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};
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DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
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enum ThreadProcessorId : s32 {
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enum ThreadProcessorId : s32 {
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/// Indicates that no particular processor core is preferred.
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/// Indicates that no particular processor core is preferred.
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@ -307,7 +310,7 @@ public:
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}
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}
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bool IsKernelThread() const {
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bool IsKernelThread() const {
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return (type & THREADTYPE_KERNEL) != 0;
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return type == ThreadType::Kernel;
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}
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}
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bool WasRunning() const {
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bool WasRunning() const {
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@ -169,7 +169,7 @@ struct KernelCore::Impl {
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std::string name = "Suspend Thread Id:" + std::to_string(i);
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std::string name = "Suspend Thread Id:" + std::to_string(i);
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std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
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std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
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auto thread_res = KThread::Create(system, THREADTYPE_KERNEL, std::move(name), 0, 0, 0,
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auto thread_res = KThread::Create(system, ThreadType::Kernel, std::move(name), 0, 0, 0,
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static_cast<u32>(i), 0, nullptr, std::move(init_func),
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static_cast<u32>(i), 0, nullptr, std::move(init_func),
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init_func_parameter);
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init_func_parameter);
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@ -38,8 +38,7 @@ namespace {
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*/
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*/
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void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
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void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
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const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
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const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
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ThreadType type = THREADTYPE_USER;
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auto thread_res = KThread::Create(system, ThreadType::User, "main", entry_point, priority, 0,
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auto thread_res = KThread::Create(system, type, "main", entry_point, priority, 0,
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owner_process.GetIdealCore(), stack_top, &owner_process);
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owner_process.GetIdealCore(), stack_top, &owner_process);
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std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
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std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
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@ -1488,10 +1488,9 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
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ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
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ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
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ThreadType type = THREADTYPE_USER;
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CASCADE_RESULT(std::shared_ptr<KThread> thread,
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CASCADE_RESULT(std::shared_ptr<KThread> thread,
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KThread::Create(system, type, "", entry_point, priority, arg, processor_id,
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KThread::Create(system, ThreadType::User, "", entry_point, priority, arg,
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stack_top, current_process));
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processor_id, stack_top, current_process));
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const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
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const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
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if (new_thread_handle.Failed()) {
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if (new_thread_handle.Failed()) {
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