2014-04-09 01:04:25 +02:00
|
|
|
// Copyright 2014 Citra Emulator Project
|
2014-12-17 06:38:14 +01:00
|
|
|
// Licensed under GPLv2 or any later version
|
2014-04-09 01:04:25 +02:00
|
|
|
// Refer to the license.txt file included.
|
2014-04-05 22:04:25 +02:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2015-06-21 15:58:59 +02:00
|
|
|
#include <memory>
|
2018-01-12 04:07:44 +01:00
|
|
|
#include "common/assert.h"
|
2015-05-06 09:06:12 +02:00
|
|
|
#include "common/common_types.h"
|
2015-05-19 06:21:33 +02:00
|
|
|
|
2015-06-27 18:56:17 +02:00
|
|
|
class EmuWindow;
|
|
|
|
|
2014-04-28 00:29:51 +02:00
|
|
|
class RendererBase : NonCopyable {
|
2014-04-05 22:04:25 +02:00
|
|
|
public:
|
|
|
|
/// Used to reference a framebuffer
|
2016-09-18 02:38:01 +02:00
|
|
|
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
|
2014-04-05 22:04:25 +02:00
|
|
|
|
2018-01-11 04:43:17 +01:00
|
|
|
/**
|
|
|
|
* Struct describing framebuffer metadata
|
|
|
|
* TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
|
|
|
|
*/
|
2018-01-11 04:26:00 +01:00
|
|
|
struct FramebufferInfo {
|
|
|
|
enum class PixelFormat : u32 {
|
|
|
|
ABGR8 = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of bytes per pixel.
|
|
|
|
*/
|
|
|
|
static u32 BytesPerPixel(PixelFormat format) {
|
|
|
|
switch (format) {
|
|
|
|
case PixelFormat::ABGR8:
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
UNREACHABLE();
|
|
|
|
}
|
|
|
|
|
|
|
|
VAddr address;
|
|
|
|
u32 offset;
|
|
|
|
u32 width;
|
|
|
|
u32 height;
|
|
|
|
u32 stride;
|
|
|
|
PixelFormat pixel_format;
|
|
|
|
};
|
|
|
|
|
2016-09-19 03:01:46 +02:00
|
|
|
virtual ~RendererBase() {}
|
2014-04-05 22:04:25 +02:00
|
|
|
|
2014-04-06 22:55:39 +02:00
|
|
|
/// Swap buffers (render frame)
|
2018-01-11 04:43:17 +01:00
|
|
|
virtual void SwapBuffers(const FramebufferInfo& framebuffer_info) = 0;
|
2014-04-06 22:55:39 +02:00
|
|
|
|
2014-11-19 09:49:13 +01:00
|
|
|
/**
|
2014-04-05 22:04:25 +02:00
|
|
|
* Set the emulator window to use for renderer
|
|
|
|
* @param window EmuWindow handle to emulator window to use for rendering
|
|
|
|
*/
|
|
|
|
virtual void SetWindow(EmuWindow* window) = 0;
|
|
|
|
|
|
|
|
/// Initialize the renderer
|
2016-01-07 20:33:54 +01:00
|
|
|
virtual bool Init() = 0;
|
2014-04-05 22:04:25 +02:00
|
|
|
|
|
|
|
/// Shutdown the renderer
|
|
|
|
virtual void ShutDown() = 0;
|
|
|
|
|
|
|
|
// Getter/setter functions:
|
|
|
|
// ------------------------
|
|
|
|
|
2016-03-09 03:39:44 +01:00
|
|
|
f32 GetCurrentFPS() const {
|
2014-04-09 00:59:02 +02:00
|
|
|
return m_current_fps;
|
|
|
|
}
|
2014-04-05 22:04:25 +02:00
|
|
|
|
2016-03-09 03:39:44 +01:00
|
|
|
int GetCurrentFrame() const {
|
2014-04-09 00:59:02 +02:00
|
|
|
return m_current_frame;
|
|
|
|
}
|
2014-04-05 22:04:25 +02:00
|
|
|
|
2016-03-09 03:31:41 +01:00
|
|
|
void RefreshRasterizerSetting();
|
2015-05-19 06:21:33 +02:00
|
|
|
|
2014-04-05 22:04:25 +02:00
|
|
|
protected:
|
2016-09-18 02:38:01 +02:00
|
|
|
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
|
|
|
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
2014-04-05 22:04:25 +02:00
|
|
|
|
2015-12-07 04:06:12 +01:00
|
|
|
private:
|
|
|
|
bool opengl_rasterizer_active = false;
|
2014-04-05 22:04:25 +02:00
|
|
|
};
|