Fork of Suyu for making my own implementations without affecting main project.
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Lioncash bf036b46fc service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions.
2019-01-04 19:13:32 -05:00
.appveyor Implement Citra pull 3043 2018-02-24 13:08:46 +01:00
.github Minor cleanup 2018-01-13 23:56:18 +00:00
.travis Merge pull request #1555 from ccawley2011/clang-format-docker 2018-11-18 19:54:38 -08:00
CMakeModules Update MinGWCross.cmake to lowercase 2018-09-19 14:22:14 -04:00
dist Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00
externals externals: Update fmt to 5.3.0 2018-12-29 21:33:32 -05:00
hooks pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
src service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution() 2019-01-04 19:13:32 -05:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +02:00
.gitignore Port #3702 from Citra 2018-07-26 15:35:24 +02:00
.gitmodules common: Remove dependency on xbyak 2018-11-21 03:43:41 -05:00
.travis.yml travis: Make macOS builds utilize Xcode 10 2018-09-25 14:46:46 -04:00
appveyor.yml Remove whitespace 2018-11-15 22:44:18 -08:00
CMakeLists.txt GDBStub improvements: 2018-11-13 15:44:20 +00:00
CONTRIBUTING.md CONTRIBUTING.md: migrate to the wiki 2018-11-17 17:48:40 +01:00
Doxyfile Minor cleanup 2018-01-13 23:56:18 +00:00
license.txt added license txt file 2014-04-08 19:03:00 -04:00
README.md Technically, yuzu can boot commercial games 2018-04-18 09:18:41 -04:00

yuzu emulator

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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.