forked from suyu/suyu
QueryCache: rework async downloads.
This commit is contained in:
parent
7e76c1642c
commit
e29ced29fa
7 changed files with 118 additions and 45 deletions
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@ -17,13 +17,19 @@
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#include "common/assert.h"
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#include "common/settings.h"
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#include "core/memory.h"
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/texture_cache/slot_vector.h"
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namespace VideoCommon {
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using AsyncJobId = SlotId;
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static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
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template <class QueryCache, class HostCounter>
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class CounterStreamBase {
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public:
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@ -93,9 +99,13 @@ private:
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
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class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
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public:
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explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
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: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
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VideoCore::QueryType::SamplesPassed}}} {}
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explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_)
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: rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, streams{
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{CounterStream{static_cast<QueryCache&>(*this),
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VideoCore::QueryType::SamplesPassed}}} {
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(void) slot_async_jobs.insert(); // Null value
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}
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void InvalidateRegion(VAddr addr, std::size_t size) {
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std::unique_lock lock{mutex};
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@ -126,10 +136,15 @@ public:
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query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
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}
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query->BindCounter(Stream(type).Current(), timestamp);
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if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
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AsyncFlushQuery(*cpu_addr);
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auto result = query->BindCounter(Stream(type).Current());
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if (result) {
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auto async_job_id = query->GetAsyncJob();
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auto& async_job = slot_async_jobs[async_job_id];
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async_job.collected = true;
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async_job.value = *result;
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query->SetAsyncJob(NULL_ASYNC_JOB_ID);
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}
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AsyncFlushQuery(query, timestamp, lock);
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}
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/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
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@ -201,15 +216,25 @@ public:
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committed_flushes.pop_front();
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return;
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}
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for (VAddr query_address : *flush_list) {
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FlushAndRemoveRegion(query_address, 4);
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for (AsyncJobId async_job_id : *flush_list) {
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AsyncJob& async_job = slot_async_jobs[async_job_id];
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if (!async_job.collected) {
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FlushAndRemoveRegion(async_job.query_location, 2, true);
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}
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}
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committed_flushes.pop_front();
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}
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private:
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struct AsyncJob {
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bool collected = false;
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u64 value = 0;
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VAddr query_location = 0;
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std::optional<u64> timestamp{};
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};
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/// Flushes a memory range to guest memory and removes it from the cache.
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void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
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void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
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const u64 addr_begin = addr;
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const u64 addr_end = addr_begin + size;
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const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
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@ -230,7 +255,16 @@ private:
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continue;
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}
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rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
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query.Flush();
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AsyncJobId async_job_id = query.GetAsyncJob();
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auto flush_result = query.Flush(async);
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if (async_job_id == NULL_ASYNC_JOB_ID) {
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ASSERT_MSG(false, "This should not be reachable at all");
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continue;
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}
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AsyncJob& async_job = slot_async_jobs[async_job_id];
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async_job.collected = true;
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async_job.value = flush_result;
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query.SetAsyncJob(NULL_ASYNC_JOB_ID);
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}
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std::erase_if(contents, in_range);
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}
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@ -257,17 +291,43 @@ private:
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return found != std::end(contents) ? &*found : nullptr;
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}
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void AsyncFlushQuery(VAddr addr) {
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void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
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std::unique_lock<std::recursive_mutex>& lock) {
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const AsyncJobId new_async_job_id = slot_async_jobs.insert();
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AsyncJob& async_job = slot_async_jobs[new_async_job_id];
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query->SetAsyncJob(new_async_job_id);
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async_job.query_location = query->GetCpuAddr();
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async_job.collected = false;
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if (!uncommitted_flushes) {
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uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
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uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
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}
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uncommitted_flushes->push_back(addr);
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uncommitted_flushes->push_back(new_async_job_id);
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lock.unlock();
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std::function<void()> operation([this, new_async_job_id, timestamp] {
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std::unique_lock local_lock{mutex};
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AsyncJob& async_job = slot_async_jobs[new_async_job_id];
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if (timestamp) {
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u64 timestamp_value = *timestamp;
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cpu_memory.WriteBlockUnsafe(async_job.query_location + sizeof(u64),
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×tamp_value, sizeof(8));
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cpu_memory.WriteBlockUnsafe(async_job.query_location, &async_job.value, sizeof(8));
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} else {
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u32 small_value = static_cast<u32>(async_job.value);
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cpu_memory.WriteBlockUnsafe(async_job.query_location, &small_value, sizeof(u32));
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}
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slot_async_jobs.erase(new_async_job_id);
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});
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rasterizer.SyncOperation(std::move(operation));
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}
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static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
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static constexpr unsigned YUZU_PAGEBITS = 12;
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SlotVector<AsyncJob> slot_async_jobs;
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VideoCore::RasterizerInterface& rasterizer;
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Core::Memory::Memory& cpu_memory;
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mutable std::recursive_mutex mutex;
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@ -275,8 +335,8 @@ private:
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std::array<CounterStream, VideoCore::NumQueryTypes> streams;
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std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
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std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
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std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
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std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
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};
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template <class QueryCache, class HostCounter>
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@ -295,12 +355,12 @@ public:
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virtual ~HostCounterBase() = default;
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/// Returns the current value of the query.
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u64 Query() {
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u64 Query(bool async = false) {
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if (result) {
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return *result;
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}
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u64 value = BlockingQuery() + base_result;
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u64 value = BlockingQuery(async) + base_result;
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if (dependency) {
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value += dependency->Query();
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dependency = nullptr;
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@ -321,7 +381,7 @@ public:
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protected:
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/// Returns the value of query from the backend API blocking as needed.
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virtual u64 BlockingQuery() const = 0;
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virtual u64 BlockingQuery(bool async = false) const = 0;
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private:
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std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
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@ -344,26 +404,23 @@ public:
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CachedQueryBase& operator=(const CachedQueryBase&) = delete;
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/// Flushes the query to guest memory.
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virtual void Flush() {
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virtual u64 Flush(bool async = false) {
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// When counter is nullptr it means that it's just been reset. We are supposed to write a
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// zero in these cases.
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const u64 value = counter ? counter->Query() : 0;
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std::memcpy(host_ptr, &value, sizeof(u64));
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if (timestamp) {
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std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
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}
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const u64 value = counter ? counter->Query(async) : 0;
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return value;
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}
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/// Binds a counter to this query.
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void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
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std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_) {
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std::optional<u64> result{};
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if (counter) {
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// If there's an old counter set it means the query is being rewritten by the game.
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// To avoid losing the data forever, flush here.
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Flush();
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result = std::make_optional(Flush());
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}
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counter = std::move(counter_);
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timestamp = timestamp_;
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return result;
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}
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VAddr GetCpuAddr() const noexcept {
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@ -378,6 +435,14 @@ public:
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return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
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}
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void SetAsyncJob(AsyncJobId assigned_async_job_) {
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assigned_async_job = assigned_async_job_;
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}
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AsyncJobId GetAsyncJob() const {
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return assigned_async_job;
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}
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protected:
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/// Returns true when querying the counter may potentially block.
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bool WaitPending() const noexcept {
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@ -393,6 +458,7 @@ private:
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u8* host_ptr; ///< Writable host pointer.
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std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
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std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
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AsyncJobId assigned_async_job;
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};
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} // namespace VideoCommon
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@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
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} // Anonymous namespace
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
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: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
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: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
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QueryCache::~QueryCache() = default;
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@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
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glEndQuery(GetTarget(type));
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}
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u64 HostCounter::BlockingQuery() const {
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u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
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GLint64 value;
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glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
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return static_cast<u64>(value);
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@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
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return *this;
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}
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void CachedQuery::Flush() {
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u64 CachedQuery::Flush([[maybe_unused]] bool async) {
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// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
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// To avoid this disable and re-enable keeping the dependency stream.
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// But we only have to do this if we have pending waits to be done.
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stream.Update(false);
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}
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VideoCommon::CachedQueryBase<HostCounter>::Flush();
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auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
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if (slice_counter) {
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stream.Update(true);
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}
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return result;
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}
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} // namespace OpenGL
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@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
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class QueryCache final
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: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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public:
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explicit QueryCache(RasterizerOpenGL& rasterizer_);
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explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
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~QueryCache();
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OGLQuery AllocateQuery(VideoCore::QueryType type);
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@ -51,7 +51,7 @@ public:
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void EndQuery();
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private:
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u64 BlockingQuery() const override;
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u64 BlockingQuery(bool async = false) const override;
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QueryCache& cache;
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const VideoCore::QueryType type;
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@ -70,7 +70,7 @@ public:
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CachedQuery(const CachedQuery&) = delete;
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CachedQuery& operator=(const CachedQuery&) = delete;
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void Flush() override;
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u64 Flush(bool async = false) override;
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private:
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QueryCache* cache;
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@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
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buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
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shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
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state_tracker, gpu.ShaderNotify()),
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query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
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query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
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fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
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blit_image(program_manager_) {}
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@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
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}
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}
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QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
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QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_, const Device& device_,
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Scheduler& scheduler_)
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: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
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: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
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query_pools{
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QueryPool{device_, scheduler_, QueryType::SamplesPassed},
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} {}
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cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
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const bool use_precise = Settings::IsGPULevelHigh();
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logical->ResetQueryPool(query.first, query.second, 1);
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cmdbuf.BeginQuery(query.first, query.second, use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
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cmdbuf.BeginQuery(query.first, query.second,
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use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
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});
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}
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[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
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}
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u64 HostCounter::BlockingQuery() const {
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u64 HostCounter::BlockingQuery(bool async) const {
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if (!async) {
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cache.GetScheduler().Wait(tick);
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}
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u64 data;
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const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
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query.first, query.second, 1, sizeof(data), &data, sizeof(data),
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@ -52,7 +52,8 @@ private:
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class QueryCache final
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: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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public:
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explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
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explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_, const Device& device_,
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Scheduler& scheduler_);
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~QueryCache();
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void EndQuery();
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private:
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u64 BlockingQuery() const override;
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u64 BlockingQuery(bool async = false) const override;
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QueryCache& cache;
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const VideoCore::QueryType type;
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@ -172,7 +172,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
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buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
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pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
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render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
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query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
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query_cache{*this, cpu_memory_, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
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fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
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wfi_event(device.GetLogical().CreateEvent()) {
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scheduler.SetQueryCache(query_cache);
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