forked from suyu/suyu
Check if folder exists before letting the user import/export saves
This commit is contained in:
parent
33d36ded28
commit
9650c1d02d
1 changed files with 17 additions and 9 deletions
|
@ -66,15 +66,23 @@ class ImportExportSavesFragment : DialogFragment() {
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||||
return MaterialAlertDialogBuilder(requireContext())
|
return if (savesFolderRoot == "") {
|
||||||
.setTitle("Import/Export Saves")
|
MaterialAlertDialogBuilder(requireContext())
|
||||||
.setPositiveButton("Export") { _, _ ->
|
.setTitle(R.string.import_export_saves)
|
||||||
exportSave()
|
.setMessage("No profileID found. Launch a game first and then come back.")
|
||||||
}
|
.setPositiveButton(android.R.string.ok, null)
|
||||||
.setNeutralButton("Import") { _, _ ->
|
.show()
|
||||||
documentPicker.launch(arrayOf("application/zip"))
|
} else {
|
||||||
}
|
MaterialAlertDialogBuilder(requireContext())
|
||||||
.show()
|
.setTitle("Import/Export Saves")
|
||||||
|
.setPositiveButton("Export") { _, _ ->
|
||||||
|
exportSave()
|
||||||
|
}
|
||||||
|
.setNeutralButton("Import") { _, _ ->
|
||||||
|
documentPicker.launch(arrayOf("application/zip"))
|
||||||
|
}
|
||||||
|
.show()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in a new issue