forked from suyu/suyu
Merge pull request #2234 from lioncash/mutex
core/hle/kernel: Make Mutex a per-process class.
This commit is contained in:
commit
7b6d516faa
5 changed files with 62 additions and 29 deletions
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@ -2,7 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include <utility>
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#include <vector>
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@ -10,8 +9,11 @@
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#include "core/core.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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@ -57,41 +59,47 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
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}
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}
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ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
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Mutex::Mutex(Core::System& system) : system{system} {}
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Mutex::~Mutex() = default;
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ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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Handle requesting_thread_handle) {
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ERR_INVALID_ADDRESS;
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}
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
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SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
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SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
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// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
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// thread.
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ASSERT(requesting_thread == GetCurrentThread());
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ASSERT(requesting_thread == current_thread);
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u32 addr_value = Memory::Read32(address);
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const u32 addr_value = Memory::Read32(address);
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// If the mutex isn't being held, just return success.
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if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
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return RESULT_SUCCESS;
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}
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if (holding_thread == nullptr)
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if (holding_thread == nullptr) {
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return ERR_INVALID_HANDLE;
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}
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// Wait until the mutex is released
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GetCurrentThread()->SetMutexWaitAddress(address);
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GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
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current_thread->SetMutexWaitAddress(address);
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current_thread->SetWaitHandle(requesting_thread_handle);
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GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
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GetCurrentThread()->InvalidateWakeupCallback();
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current_thread->SetStatus(ThreadStatus::WaitMutex);
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current_thread->InvalidateWakeupCallback();
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// Update the lock holder thread's priority to prevent priority inversion.
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holding_thread->AddMutexWaiter(GetCurrentThread());
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holding_thread->AddMutexWaiter(current_thread);
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Core::System::GetInstance().PrepareReschedule();
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system.PrepareReschedule();
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return RESULT_SUCCESS;
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}
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@ -102,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
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return ERR_INVALID_ADDRESS;
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}
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
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auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
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// There are no more threads waiting for the mutex, release it completely.
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if (thread == nullptr) {
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@ -111,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
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}
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// Transfer the ownership of the mutex from the previous owner to the new one.
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TransferMutexOwnership(address, GetCurrentThread(), thread);
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TransferMutexOwnership(address, current_thread, thread);
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u32 mutex_value = thread->GetWaitHandle();
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@ -5,32 +5,34 @@
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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union ResultCode;
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namespace Kernel {
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namespace Core {
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class System;
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}
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class HandleTable;
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class Thread;
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namespace Kernel {
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class Mutex final {
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public:
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explicit Mutex(Core::System& system);
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~Mutex();
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/// Flag that indicates that a mutex still has threads waiting for it.
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static constexpr u32 MutexHasWaitersFlag = 0x40000000;
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/// Mask of the bits in a mutex address value that contain the mutex owner.
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static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
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/// Attempts to acquire a mutex at the specified address.
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static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
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Handle holding_thread_handle, Handle requesting_thread_handle);
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ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
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Handle requesting_thread_handle);
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/// Releases the mutex at the specified address.
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static ResultCode Release(VAddr address);
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ResultCode Release(VAddr address);
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private:
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Mutex() = default;
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~Mutex() = default;
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Core::System& system;
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};
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} // namespace Kernel
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@ -229,7 +229,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
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}
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Process::Process(Core::System& system)
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: WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
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: WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
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Process::~Process() = default;
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void Process::Acquire(Thread* thread) {
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@ -13,6 +13,7 @@
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#include "common/common_types.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/process_capability.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/wait_object.h"
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@ -126,6 +127,16 @@ public:
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return address_arbiter;
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}
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/// Gets a reference to the process' mutex lock.
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Mutex& GetMutex() {
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return mutex;
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}
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/// Gets a const reference to the process' mutex lock
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const Mutex& GetMutex() const {
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return mutex;
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}
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/// Gets the current status of the process
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ProcessStatus GetStatus() const {
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return status;
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@ -288,6 +299,11 @@ private:
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/// Per-process address arbiter.
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AddressArbiter address_arbiter;
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/// The per-process mutex lock instance used for handling various
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/// forms of services, such as lock arbitration, and condition
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/// variable related facilities.
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Mutex mutex;
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/// Random values for svcGetInfo RandomEntropy
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std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
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@ -551,9 +551,9 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
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return ERR_INVALID_ADDRESS;
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}
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auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
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requesting_thread_handle);
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auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
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return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
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requesting_thread_handle);
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}
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/// Unlock a mutex
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@ -571,7 +571,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
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return ERR_INVALID_ADDRESS;
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}
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return Mutex::Release(mutex_addr);
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auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
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return current_process->GetMutex().Release(mutex_addr);
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}
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enum class BreakType : u32 {
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@ -1340,11 +1341,15 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
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"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
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mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
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const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
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const auto& handle_table = current_process->GetHandleTable();
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SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
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ASSERT(thread);
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CASCADE_CODE(Mutex::Release(mutex_addr));
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const auto release_result = current_process->GetMutex().Release(mutex_addr);
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if (release_result.IsError()) {
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return release_result;
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}
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SharedPtr<Thread> current_thread = GetCurrentThread();
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current_thread->SetCondVarWaitAddress(condition_variable_addr);
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