forked from suyu/suyu
Merge pull request #9011 from liamwhite/frog-emoji-moment
shader_recompiler: add extended LDC to GLASM backend
This commit is contained in:
commit
4774e32593
1 changed files with 21 additions and 4 deletions
|
@ -13,9 +13,6 @@ namespace Shader::Backend::GLASM {
|
|||
namespace {
|
||||
void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset,
|
||||
std::string_view size) {
|
||||
if (!binding.IsImmediate()) {
|
||||
throw NotImplementedException("Indirect constant buffer loading");
|
||||
}
|
||||
const Register ret{ctx.reg_alloc.Define(inst)};
|
||||
if (offset.type == Type::U32) {
|
||||
// Avoid reading arrays out of bounds, matching hardware's behavior
|
||||
|
@ -24,7 +21,27 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU
|
|||
return;
|
||||
}
|
||||
}
|
||||
ctx.Add("LDC.{} {},c{}[{}];", size, ret, binding.U32(), offset);
|
||||
|
||||
if (binding.IsImmediate()) {
|
||||
ctx.Add("LDC.{} {},c{}[{}];", size, ret, binding.U32(), offset);
|
||||
return;
|
||||
}
|
||||
|
||||
const ScalarU32 idx{ctx.reg_alloc.Consume(binding)};
|
||||
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
|
||||
ctx.Add("SEQ.S.CC RC.x,{},{};"
|
||||
"IF NE.x;"
|
||||
"LDC.{} {},c{}[{}];",
|
||||
idx, i, size, ret, i, offset);
|
||||
|
||||
if (i != Info::MAX_INDIRECT_CBUFS - 1) {
|
||||
ctx.Add("ELSE;");
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
|
||||
ctx.Add("ENDIF;");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsInputArray(Stage stage) {
|
||||
|
|
Loading…
Reference in a new issue