diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 540d290f27..7153c4f3f1 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -149,6 +149,8 @@ add_library(core STATIC
     hw/hw.h
     hw/lcd.cpp
     hw/lcd.h
+    loader/deconstructed_rom_directory.cpp
+    loader/deconstructed_rom_directory.h
     loader/elf.cpp
     loader/elf.h
     loader/linker.cpp
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
new file mode 100644
index 0000000000..086ec11c8e
--- /dev/null
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -0,0 +1,106 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_funcs.h"
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/resource_limit.h"
+#include "core/loader/deconstructed_rom_directory.h"
+#include "core/loader/nso.h"
+#include "core/memory.h"
+
+namespace Loader {
+
+AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileUtil::IOFile&& file,
+                                                                         std::string filepath)
+    : AppLoader(std::move(file)), filepath(std::move(filepath)) {}
+
+FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file,
+                                                           const std::string& filepath) {
+    bool is_main_found{};
+    bool is_rtld_found{};
+    bool is_sdk_found{};
+
+    const auto callback = [&](unsigned* num_entries_out, const std::string& directory,
+                              const std::string& virtual_name) -> bool {
+
+        // Skip directories
+        std::string physical_name = directory + virtual_name;
+        if (FileUtil::IsDirectory(physical_name)) {
+            return true;
+        }
+
+        // Verify filename
+        if (Common::ToLower(virtual_name) == "main") {
+            is_main_found = true;
+        } else if (Common::ToLower(virtual_name) == "rtld") {
+            is_rtld_found = true;
+        } else if (Common::ToLower(virtual_name) == "sdk") {
+            is_sdk_found = true;
+        } else {
+            // Contrinue searching
+            return true;
+        }
+
+        // Verify file is an NSO
+        FileUtil::IOFile file(physical_name, "rb");
+        if (AppLoader_NSO::IdentifyType(file, physical_name) != FileType::NSO) {
+            return false;
+        }
+
+        // We are done if we've found and verified all required NSOs
+        return !(is_main_found && is_rtld_found && is_sdk_found);
+    };
+
+    // Search the directory recursively, looking for the required modules
+    const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
+    FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
+
+    if (is_main_found && is_rtld_found && is_sdk_found) {
+        return FileType::DeconstructedRomDirectory;
+    }
+
+    return FileType::Error;
+}
+
+ResultStatus AppLoader_DeconstructedRomDirectory::Load(
+    Kernel::SharedPtr<Kernel::Process>& process) {
+    if (is_loaded) {
+        return ResultStatus::ErrorAlreadyLoaded;
+    }
+    if (!file.IsOpen()) {
+        return ResultStatus::Error;
+    }
+
+    process = Kernel::Process::Create("main");
+
+    // Load NSO modules
+    VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
+    for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
+                               "subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
+        const std::string path =
+            filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP + module;
+        const VAddr load_addr = next_load_addr;
+        next_load_addr = AppLoader_NSO::LoadModule(path, load_addr);
+        if (next_load_addr) {
+            LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr);
+        } else {
+            next_load_addr = load_addr;
+        }
+    }
+
+    process->svc_access_mask.set();
+    process->address_mappings = default_address_mappings;
+    process->resource_limit =
+        Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
+    process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
+
+    is_loaded = true;
+    return ResultStatus::Success;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
new file mode 100644
index 0000000000..162541d547
--- /dev/null
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -0,0 +1,42 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "common/common_types.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/loader/loader.h"
+
+namespace Loader {
+
+/**
+ * This class loads a "deconstructed ROM directory", which are the typical format we see for Switch
+ * game dumps. The path should be a "main" NSO, which must be in a directory that contains the other
+ * standard ExeFS NSOs (e.g. rtld, sdk, etc.). It will automatically find and load these.
+ * Furthermore, it will look for the first .istorage file (optionally) and use this for the RomFS.
+ */
+class AppLoader_DeconstructedRomDirectory final : public AppLoader {
+public:
+    AppLoader_DeconstructedRomDirectory(FileUtil::IOFile&& file, std::string filepath);
+
+    /**
+     * Returns the type of the file
+     * @param file FileUtil::IOFile open file
+     * @param filepath Path of the file that we are opening.
+     * @return FileType found, or FileType::Error if this loader doesn't know it
+     */
+    static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
+
+    FileType GetFileType() override {
+        return IdentifyType(file, filepath);
+    }
+
+    ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
+
+private:
+    std::string filepath;
+};
+
+} // namespace Loader
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 9ba913dbeb..2f87346d04 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -364,7 +364,10 @@ SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
 
 namespace Loader {
 
-FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
+AppLoader_ELF::AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
+    : AppLoader(std::move(file)), filename(std::move(filename)) {}
+
+FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file, const std::string&) {
     static constexpr u16 ELF_MACHINE_ARM{0x28};
 
     u32 magic = 0;
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index 113da59179..ee741a7893 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -16,18 +16,18 @@ namespace Loader {
 /// Loads an ELF/AXF file
 class AppLoader_ELF final : public AppLoader {
 public:
-    AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
-        : AppLoader(std::move(file)), filename(std::move(filename)) {}
+    AppLoader_ELF(FileUtil::IOFile&& file, std::string filename);
 
     /**
      * Returns the type of the file
      * @param file FileUtil::IOFile open file
+     * @param filepath Path of the file that we are opening.
      * @return FileType found, or FileType::Error if this loader doesn't know it
      */
-    static FileType IdentifyType(FileUtil::IOFile& file);
+    static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
 
     FileType GetFileType() override {
-        return IdentifyType(file);
+        return IdentifyType(file, filename);
     }
 
     ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 92defd381f..2ec08506dd 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -1,4 +1,4 @@
-// Copyright 2014 Citra Emulator Project
+// Copyright 2018 yuzu emulator team
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
@@ -7,12 +7,11 @@
 #include "common/logging/log.h"
 #include "common/string_util.h"
 #include "core/hle/kernel/process.h"
+#include "core/loader/deconstructed_rom_directory.h"
 #include "core/loader/elf.h"
 #include "core/loader/nro.h"
 #include "core/loader/nso.h"
 
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
 namespace Loader {
 
 const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
@@ -21,14 +20,15 @@ const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
     {0x1F000000, 0x600000, false}, // entire VRAM
 };
 
-FileType IdentifyFile(FileUtil::IOFile& file) {
+FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
     FileType type;
 
 #define CHECK_TYPE(loader)                                                                         \
-    type = AppLoader_##loader::IdentifyType(file);                                                 \
+    type = AppLoader_##loader::IdentifyType(file, filepath);                                       \
     if (FileType::Error != type)                                                                   \
         return type;
 
+    CHECK_TYPE(DeconstructedRomDirectory)
     CHECK_TYPE(ELF)
     CHECK_TYPE(NSO)
     CHECK_TYPE(NRO)
@@ -45,13 +45,13 @@ FileType IdentifyFile(const std::string& file_name) {
         return FileType::Unknown;
     }
 
-    return IdentifyFile(file);
+    return IdentifyFile(file, file_name);
 }
 
 FileType GuessFromExtension(const std::string& extension_) {
     std::string extension = Common::ToLower(extension_);
 
-    if (extension == ".elf" || extension == ".axf")
+    if (extension == ".elf")
         return FileType::ELF;
     else if (extension == ".nro")
         return FileType::NRO;
@@ -69,6 +69,8 @@ const char* GetFileTypeString(FileType type) {
         return "NRO";
     case FileType::NSO:
         return "NSO";
+    case FileType::DeconstructedRomDirectory:
+        return "Directory";
     case FileType::Error:
     case FileType::Unknown:
         break;
@@ -102,6 +104,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
     case FileType::NRO:
         return std::make_unique<AppLoader_NRO>(std::move(file), filepath);
 
+    // NX deconstructed ROM directory.
+    case FileType::DeconstructedRomDirectory:
+        return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath);
+
     default:
         return nullptr;
     }
@@ -117,7 +123,7 @@ std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
     std::string filename_filename, filename_extension;
     Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
 
-    FileType type = IdentifyFile(file);
+    FileType type = IdentifyFile(file, filename);
     FileType filename_type = GuessFromExtension(filename_extension);
 
     if (type != filename_type) {
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index dd6bb4e64e..dd44ee9a6d 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -1,4 +1,4 @@
-// Copyright 2014 Citra Emulator Project
+// Copyright 2018 yuzu emulator team
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
@@ -20,9 +20,6 @@ struct AddressMapping;
 class Process;
 } // namespace Kernel
 
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Loader namespace
-
 namespace Loader {
 
 /// File types supported by CTR
@@ -32,14 +29,16 @@ enum class FileType {
     ELF,
     NSO,
     NRO,
+    DeconstructedRomDirectory,
 };
 
 /**
  * Identifies the type of a bootable file based on the magic value in its header.
  * @param file open file
+ * @param filepath Path of the file that we are opening.
  * @return FileType of file
  */
-FileType IdentifyFile(FileUtil::IOFile& file);
+FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath);
 
 /**
  * Identifies the type of a bootable file based on the magic value in its header.
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 6864a19263..0a087153f1 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -5,6 +5,7 @@
 #include <vector>
 
 #include "common/common_funcs.h"
+#include "common/file_util.h"
 #include "common/logging/log.h"
 #include "common/swap.h"
 #include "core/hle/kernel/process.h"
@@ -45,7 +46,10 @@ struct ModHeader {
 };
 static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
 
-FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file) {
+AppLoader_NRO::AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath)
+    : AppLoader(std::move(file)), filepath(std::move(filepath)) {}
+
+FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
     // Read NSO header
     NroHeader nro_header{};
     file.Seek(0, SEEK_SET);
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index e20fa15558..599adb2537 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -4,10 +4,8 @@
 
 #pragma once
 
-#include <map>
 #include <string>
 #include "common/common_types.h"
-#include "common/file_util.h"
 #include "core/hle/kernel/kernel.h"
 #include "core/loader/linker.h"
 #include "core/loader/loader.h"
@@ -17,18 +15,18 @@ namespace Loader {
 /// Loads an NRO file
 class AppLoader_NRO final : public AppLoader, Linker {
 public:
-    AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath)
-        : AppLoader(std::move(file)), filepath(std::move(filepath)) {}
+    AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath);
 
     /**
      * Returns the type of the file
      * @param file FileUtil::IOFile open file
+     * @param filepath Path of the file that we are opening.
      * @return FileType found, or FileType::Error if this loader doesn't know it
      */
-    static FileType IdentifyType(FileUtil::IOFile& file);
+    static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
 
     FileType GetFileType() override {
-        return IdentifyType(file);
+        return IdentifyType(file, filepath);
     }
 
     ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index ef769dd91f..3ccbbb824c 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -4,8 +4,8 @@
 
 #include <vector>
 #include <lz4.h>
-
 #include "common/common_funcs.h"
+#include "common/file_util.h"
 #include "common/logging/log.h"
 #include "common/swap.h"
 #include "core/hle/kernel/process.h"
@@ -47,7 +47,10 @@ struct ModHeader {
 };
 static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
 
-FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file) {
+AppLoader_NSO::AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
+    : AppLoader(std::move(file)), filepath(std::move(filepath)) {}
+
+FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
     u32 magic = 0;
     file.Seek(0, SEEK_SET);
     if (1 != file.ReadArray<u32>(&magic, 1)) {
@@ -88,7 +91,7 @@ static constexpr u32 PageAlignSize(u32 size) {
     return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
 }
 
-VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base) {
+VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) {
     FileUtil::IOFile file(path, "rb");
     if (!file.IsOpen()) {
         return {};
@@ -153,21 +156,9 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
 
     process = Kernel::Process::Create("main");
 
-    // Load NSO modules
-    VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
-    for (const auto& module :
-         {"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
-        const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
-        const VAddr load_addr = next_load_addr;
-        next_load_addr = LoadNso(path, load_addr);
-        if (next_load_addr) {
-            LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr);
-        } else {
-            next_load_addr = load_addr;
-        }
-    }
-    // Load "main" module
-    LoadNso(filepath, next_load_addr);
+    // Load module
+    LoadModule(filepath, Memory::PROCESS_IMAGE_VADDR);
+    LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", filepath.c_str(), Memory::PROCESS_IMAGE_VADDR);
 
     process->svc_access_mask.set();
     process->address_mappings = default_address_mappings;
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index a24bcdc241..1ae30a824d 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -4,10 +4,8 @@
 
 #pragma once
 
-#include <map>
 #include <string>
 #include "common/common_types.h"
-#include "common/file_util.h"
 #include "core/hle/kernel/kernel.h"
 #include "core/loader/linker.h"
 #include "core/loader/loader.h"
@@ -17,25 +15,25 @@ namespace Loader {
 /// Loads an NSO file
 class AppLoader_NSO final : public AppLoader, Linker {
 public:
-    AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
-        : AppLoader(std::move(file)), filepath(std::move(filepath)) {}
+    AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath);
 
     /**
      * Returns the type of the file
      * @param file FileUtil::IOFile open file
+     * @param filepath Path of the file that we are opening.
      * @return FileType found, or FileType::Error if this loader doesn't know it
      */
-    static FileType IdentifyType(FileUtil::IOFile& file);
+    static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
 
     FileType GetFileType() override {
-        return IdentifyType(file);
+        return IdentifyType(file, filepath);
     }
 
+    static VAddr LoadModule(const std::string& path, VAddr load_base);
+
     ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
 
 private:
-    VAddr LoadNso(const std::string& path, VAddr load_base);
-
     std::string filepath;
 };